Note: I have not updated this for version 1.10. There was a balance updating adding additional upkeep for bodyguards. But if all units get bodyguards, the extra upkeep is not needed.
I'll consider updating this mod (for the new units) if there's demand for it.
Hm... I tried a few battles and I didn't notice anything wrong. No crashing or anything.
Can you describe what you saw? Best would be if you could post the end of your game logs (under AppData\LocalLow\Owned By Gravity GmbH\Spellforce - Conquest of Eo\Player.log) after the crash.
And if you have any other mods loaded, that info would be helpful too.
Hi, I wanted to know if there’s a way to give this trait only to enemies, as I want to make the game harder. I'm even looking for a way to give enemy titans more health and to have them spawn more frequently, although I’m a novice and a bit lost.
Adding traits to enemies only would probably involve changing the "progression" of all the enemy factions. I haven't looked too deeply in how to do this, but if you've ever taken a look at Circle Mage armies in the early game and late game, you'll notice that the late game armies get enchantments. The extra traits would probably need to be added in that same way.
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I'll consider updating this mod (for the new units) if there's demand for it.
Can you describe what you saw? Best would be if you could post the end of your game logs (under AppData\LocalLow\Owned By Gravity GmbH\Spellforce - Conquest of Eo\Player.log) after the crash.
And if you have any other mods loaded, that info would be helpful too.
https://www.nexusmods.com/spellforceconquestofeo/mods/56