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EmpressIncognito

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EmpressIncognito

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15 comments

  1. Echelon
    Echelon
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    modloader 11 seems to not load jar mods?
    1. EmpressIncognito
      EmpressIncognito
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      Make sure you have cleared quicklaunch whenever you add/change mods
  2. aceboy21
    aceboy21
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    Is it possible to have a 8-10 crew member board the shuttle instead of just 4?   Thanks.
    1. EmpressIncognito
      EmpressIncognito
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      Added as an optional file
    2. aceboy21
      aceboy21
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      Thank you!!
  3. AlfredoHawke
    AlfredoHawke
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    Does it work with your game? For me the shuttle still carry 10 maximum.
    my game is version 17.5 build 2 with latest modloader v0.10
    Edit:
    You have to put the class files in the .jar yourself, it's not automatically being put in it by the modloader.
    It's working flawlessly now ^^
    1. juniormint90
      juniormint90
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      I have not been able to do this at all. Every time i try to put the fi folder into the .jar it just creates a .jar with only the fi files and any other attempt causes the original .jar to fail to be recognized by the game

      nevermind this one actually worked this time. Every other time i tried i just got corruptions. Cheerio
    2. Solitudes
      Solitudes
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      can you be so kind and explain like to a total noob how to add the files to the .jar?
      i've tried but i can't paste it ( opened .jar with 7zip but no paste or any other option there)
      and unpacking/packing to .jar with java seems kinda hard to me.
      thanks! 
    3. AlfredoHawke
      AlfredoHawke
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      @Solitudes Sorry I no longer play Space Haven nor do I have it installed anymore.
      Hopefully this will help you:
      1. Extract the mod somewhere (Includes 2 folders: Class Files and Modloader Files)
      2. Open the SpaceHaven.jar with 7zip or WinRAR
      3. Open the Class Files folder that u just extracted, there should be 'fi' folder, drag and drop (no paste) it on the 7zip, replace.
      4. Now, go inside the Modloader Files folder, copy the JumboShuttles folder and paste in your game mods folder, it should be the same location as the SpaceHaven.jar
    4. Solitudes
      Solitudes
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      thank you very much! 
      it was the "drag the file" part that i was missing, it worked like a charm! 
      much appreciated! 
    5. AlfredoHawke
      AlfredoHawke
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      @Solitudes glad it works bro! enjoy!
  4. CircuitOverlord
    CircuitOverlord
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    Anyone figured this one out yet?

    It seems they've lowered the value of a lot of trade items, so you have to do like 20 different trades to get what you want... would be nice to be able to buy and sell 60 items at a time.
  5. mtrevett
    mtrevett
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    You're the only one that's ever changed trade capacity, do you think you could update this?
    The .class file modified in this download is no longer working with game, devs must have changed the file so it doesn't work anymore. 

    Manually editing the four(?) instances of trade capacity from 10-50 in the game file doesn't change capacity in game, so there must be more somewhere but I can't find it.
  6. mtrevett
    mtrevett
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    What does this do? Indicators$CraftIcons.class
    Seems the relevant stuff is in menusystems class, and changing shuttle/airlock and the graphic is under modloader stuff, I think?
    1. EmpressIncognito
      EmpressIncognito
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      > Indicators$CraftIcons.class
      This is a graphical edit for the shuttle gui so that the additional slots fit into the box, it's not strictly necessary
      > MenuSystemItems$ShipTradeInfoItem.class
      This edits the trade menu so you can trade/sell 30 at a time + a minor graphical edit
      > library/textures folder
      Contains only nonessential graphical edits for now
      > patches folder
      Edit to allow the airlock to accommodate 30 outgoing items at once - a qol edit
      Also edits the shuttle capacity to 30