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Killparadise

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Timedead

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19 comments

  1. Timedead
    Timedead
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    v0.6.0 released for alpha 17+

    - Added support for fighters
  2. FolkloreMcgrinme
    FolkloreMcgrinme
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    Can we add point defense turrets to the list?
    1. Timedead
      Timedead
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      Sure I will look into that!
  3. MeiHitomi
    MeiHitomi
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    Alpha 17.5 starfighter craft didn't seem work

    Update: replace with this line and it work now
        <xpath>/data/Craft/craft[@cid="2786"]</xpath>
    1. Timedead
      Timedead
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      Hmm I'm not sure how this got by me, thanks for the report, sorry for the late reply I didn't hop on till recently due to being busy I'll post a patch soon.
  4. Garrix1213
    Garrix1213
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    please tell me how to changed system points  in config
    1. Timedead
      Timedead
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      Hi! in the mod launcher when you click on "Less System Points" it should have a bunch of options listed for tweaking the point requirements of each item in the game that uses them!

      There are a lot now, and the launcher window isn't that great so you may need to resize it if possible to see all of the options.

      If this is impossible for you let me know. The mod may also need updated for the new alpha that recently came out, which I'll be diving into real soon.
    2. Smoothrangrang
      Smoothrangrang
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      Hi is there some kind of way to save changed mod settings in the modloader?
    3. Timedead
      Timedead
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      Not that I'm aware of sadly
    4. Smoothrangrang
      Smoothrangrang
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      Too bad... thanks for the answer
  5. zafaron
    zafaron
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    Just wanted to let you know the link in your mod description points to an old version of the mod loader.  The link on the download page does point to the new one though.
    1. Timedead
      Timedead
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      Thanks for pointing this out, I have fixed it.
  6. Ulfgor88
    Ulfgor88
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    For Alpha 16 the mod seems to work fine for the turrets and shield generators, but doesn't seem to work for the scanner and power generators.
    1. Timedead
      Timedead
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      Thanks, will look into this now.

      uploaded v0.5.0 of the mod, which fixes the power systems points and adds support for the hull stabilizer (but does not change it by default)
  7. sjent
    sjent
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    0.4.1 only has Target Jammer, Scanner, Shield Generator, Hull Stabilizer, Missile and Energy Turret data in them.
    0.4.0 is one that has rest of the changes, like Hyperdrives.
    1. Timedead
      Timedead
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      I'm late, I know but the only issue I found was the large power node,

      This has since been patched in 0.4.2 if you give that file a try eventually let me know if you are seeing the same issues.
  8. Miss12138
    Miss12138
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    Got this error: Error loading mod: no info file present. Please create one.
    1. Timedead
      Timedead
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      Please make sure you're using v0.10.0 of the mod launcher
      https://github.com/Spacehaven-modding-tools/spacehaven-modloader/releases/tag/v0.10.0
  9. randomdude1314
    randomdude1314
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    Hi,

    i still have the problem with "Error loading mod: no info file present. Please create one." Tested with Version 0.4.1 and 0.4.0.

    Peace
    1. Timedead
      Timedead
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      Please make sure you're using v0.10.0 of the mod launcher
      https://github.com/Spacehaven-modding-tools/spacehaven-modloader/releases/tag/v0.10.0