South Park: The Fractured But Whole

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Created by

RAXZER and MIComputerTech

Uploaded by

REZXAR

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87 comments

  1. Meamyr78
    Meamyr78
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    i didnt understand how to change powers
  2. fays7474
    fays7474
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    I tried using Almighty King Douchebag's Pyroclasm but it does no damage. Is there a fix?
    1. REZXAR
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      yes
      https://www.nexusmods.com/southparkthefracturedbutwhole/mods/19
  3. Slayerandestroyer
    Slayerandestroyer
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    Is there anyway that i can like edit the damage on my current attacks?, like the pyroclasym or no? is it just stuck like that?
    1. REZXAR
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      in normal gameplay? no, but Almighty King Douchebag's Pyroclasm is scaled with Spunk on the player
    2. Slayerandestroyer
      Slayerandestroyer
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      Alright i get it.
    3. Slayerandestroyer
      Slayerandestroyer
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      And other related topic, when i put Multiverse Strike on any slot, it doesn't work like it refuses to work is it because of the high damage? or it's temporarily unavailable?
    4. REZXAR
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      The E3 one is really old and doesnt work by default in the normal game due to how its set up. I think i fixed this in the overhaul mod
    5. Slayerandestroyer
      Slayerandestroyer
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      Oh alright then, but where exactly is it tho? is it in the files already?
  4. Wubbyzvat
    Wubbyzvat
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    Unrelated to this mod, but can you make a tutorial on how to create mods for this game or a tool to mod this game?
    1. REZXAR
      REZXAR
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      no
    2. Wubbyzvat
      Wubbyzvat
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      Why not? It would be neat to be able to know how to make mods for this game instead of waiting for someone else to make them
    3. REZXAR
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      Because its not needed. The files are very easy to modify
    4. Wubbyzvat
      Wubbyzvat
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      Haven't tried it, kind of a coding novice so that's partly why
    5. Wubbyzvat
      Wubbyzvat
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      At the very least give us a dump of power IDs and enemy filenames so we can make our own custom allies mods
    6. ADud13y13lefo192398
      ADud13y13lefo192398
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      no
  5. AriadeLuca
    AriadeLuca
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    Can you fix the download or does anyone else have it?
    1. REZXAR
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      What's wrong with it?
  6. CraterOnTheM00n
    CraterOnTheM00n
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    I don't know if anyone figured this out yet, (it's very likely since this mod has been out for nearly 2 years), but you actually CAN create a save with the powers you swap onto your new kid. You just have to load the autosave, and then get the game to autosave again (changing artifacts, crafting, changing outfits, + loading a new area). Then you can save and when you load the save the powers will still be there, even works after you close the game entirely. If you want to put new powers on your kid though you have to repeat the mod steps + the above steps again and use an autosave the first time.
  7. nigjkhger
    nigjkhger
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    can someone help me to add king powers?
    discord: trytome#5411
  8. GlowBlades1
    GlowBlades1
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    im trying to add npc powers to the new kid where can i find the IDs for the powers
    1. REZXAR
      REZXAR
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      they dont work on him
  9. WhiteGlovian
    WhiteGlovian
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    Hey, I have a question. If I want to replace the powers from the Vamp Kid NPCs from the DLC to another class (New Kid), what would I do? Asking both because it only lets me browse explorer.exe and I don't know what to do or how to fix it, plus hex editing is not my forte. I just wanna play with vamp powers :(
    I'd do a request, but it feels assholish.
    1. REZXAR
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      I dont get what you mean, enemy powers dont work on New Kid if you mean that
    2. WhiteGlovian
      WhiteGlovian
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      As in, porting the powers of enemies on one of the New Kid's classes, like what you choose at the start of the game instead of powers consistent regardless of player choices (I.E. farting)
      If it's impossible to do a direct port, is it possible to edit certain pieces of the code in order to make it compatible and port it over the class? Sorry if this doesn't make sense or if it's impossible from the ground up.
    3. REZXAR
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      No i dont think that can be done
    4. WhiteGlovian
      WhiteGlovian
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      Ty anyways! I really appreciate that!
      I've got another question, do you know where outfits are stored in the files, and how to decode then recompile with edited files? I'd love to upload some sprite edits for certain outfits!
    5. REZXAR
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      outfits are in baked somewhere, look around and you will find them or use the search bar, i have never messed with them
    6. WhiteGlovian
      WhiteGlovian
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      Thank you so much!
    7. WhiteGlovian
      WhiteGlovian
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      Wait, one more question: do you know how to open cameldata, editordata, or mmb files?
    8. REZXAR
      REZXAR
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      /
    9. REZXAR
      REZXAR
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      Notepad can view some of it
  10. Darwinoss
    Darwinoss
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    Is there any way to unlock "Mitch Ultimate" and "Coon Flee"? Both powers are locked in combat when I use Coon & Mitch as an ally.
    1. REZXAR
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      you need to mod the game files for that
    2. Darwinoss
      Darwinoss
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      Alright then what am I supposed to do?
    3. REZXAR
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      remove the lock from them in the file
    4. Darwinoss
      Darwinoss
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      Where are the powers files?
    5. Darwinoss
      Darwinoss
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      Nevermind all I had to do was modify the lock from TRUE to FALSE, welp thanks anyway.