This page was last updated on 29 April 2025, 2:11PM
Changelogs
Version 1.7.1
KnightV pickup will only trigger after you get out of water.
Now this mod will allow you to stash and assign hotkey for knightV with no additional mod (not having this was causing a glitch for some people on multiplayer).
Version 1.7.0
Added support for meat, fish, severed body parts.
Added options to exclude raw perishables cooking on fire or drying on drying racks
Added option to exclude spoiled and burnt perishables
Improved settings menu (sorted item list alphabetically, added select/unselect all buttons, and more...)
Version 1.6.0
Added support for KnightV autopickup after dismount.
Version 1.5.2
Fixed item check issue
Version 1.5.1
Added option to disable inventory free space check (useful if you have infinite inventory space on).
Version 1.5.0
Fixed infinite items when interacting with shelves.
Version 1.4.1
Fixed auto picking up still growing plants.
Version 1.4.0
Fixed bug with unfinished printed arrows breaking printers.
Version 1.3.0
Fixed Arrows, Ammo and spears toggles not showing up in the mod settings.
Added support for Air Canister, Feathers, Flare, Golf Cart Battery, Lightbulb, 3D Printer Resin, Skin Pouch, Tarp, Turtle Eggs.
In multiplayer, auto pickup for shelf items near shelves can be disabled.
Version 1.2.0
Added support for Spears, Arrows and Weapon Ammo (including grenades and molotovs).
Version 1.0.9
- Disable auto pickup if the player is busy doing something (like eating or drinking).
Version 1.0.8
- When playing in multiplayer, disable auto pickup for shelf storage items if the player is near a shelf storage.
Version 1.0.7
- Fixed Sliding issue. - Some Code Refactoring.
Version 1.0.6
- Added more items support.
Version 1.0.5
- Fixed Burnt Bones detection.
Version 1.0.4
- Added Bones and Skulls Support.
Version 1.0.3
- Fixed Trap Trigger Bug.
Version 1.0.2
- Changed HandGlider Auto Pickup to Enabled by default.
Version 1.0.1
- Added Auto Pickup HandGlider after landing of crash feature.