I got an error message when I tried to use this mod: Missing property: BOOST_PER_WORKER, in object starting at line: 1 it says it's from the Library_normal.txt file.
Out of subject but would be cool if you could make a mod that let you "grow" trees it's mindbreaking to me that "woodcutters" doesn't plant trees seeds in their zone so if you are like me in a wood depraved map it's really annoying with the fact that the "fertility" and wildlife in general doesn't spread and can't be touch in a positive way.
That would be a cool thing to mod but I doubt that's even possible with the current coding but Im a bit out of the loop on the game, so I haven't checked out what's going on
Woodcutters productivity is co-related to how many trees are in the area, not how much space you zone to be a Forestry and yeah they don't grow trees in it. I would suggest you go either to the games reddit or discord page to get to get more tips, but in general you don't draw a giant squares on the trees around you, but do selective cutting, leaving most to re-populate Wildlife dies out no matter what you do, it's only good food source at the start of the game and you need to start farming asap.
The degradation doesn't work the same way as you think If you reduce the DEGRADE_PER_YEAR to 0.10 or 0.05 you are actually increasing the degradation of knowledge and not decreasing it as you think
I'll post pics of it soon enough, of a 2 days test run I have
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Missing property: BOOST_PER_WORKER, in object starting at line: 1
it says it's from the Library_normal.txt file.
I'll fix it when I have time
but Im a bit out of the loop on the game, so I haven't checked out what's going on
Woodcutters productivity is co-related to how many trees are in the area, not how much space you zone to be a Forestry and yeah they don't grow trees in it.
I would suggest you go either to the games reddit or discord page to get to get more tips, but in general you don't draw a giant squares on the trees around you, but do selective cutting, leaving most to re-populate
Wildlife dies out no matter what you do, it's only good food source at the start of the game and you need to start farming asap.
And you: DEGRADE_PER_YEAR: 0.5,
If you reduce the DEGRADE_PER_YEAR to 0.10 or 0.05 you are actually increasing the degradation of knowledge and not decreasing it as you think
I'll post pics of it soon enough, of a 2 days test run I have