Solasta: Crown of the Magister

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Lninefingers

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Lninefingers

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About this mod

Red Kent is a notorious charlatan, musician, poet and duelist. He is also at large, presumed to have kidnapped Lady Tresia, a local baron's daughter. The baron has offered quite a large sum for her return, and also Red Kent's head. A tip from a Scavenger has led you to an old barrow, tucked and burrowed hillside near the outskirts of Caer Lem.

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-Newcomers to Solasta probably aren't aware of this but, all of the dungeon maker mods made before May 27th literally had one dungeon option (the crypt), about 6 total placeables, far less enemies to select, no exit feature (so we only could make single floor dungeons), no activators of any kind, and lore only popped up above the character's heads. This is one such mod. One of the reasons this mod is so well-liked is because people appreciated at the time how little creators had to work with.  

*Update - now on Steam uploaded by BlackguardRogue -Steam Workshop::The Ballad of Red Kent (steamcommunity.com)
While we wait for the next DM update, we decided to upload this little blast from the past. 

*Update*  Due to the main game releasing 1.0,  certain difficulties in enemies, changes in loot drops and other various things have been altered. I went through and tweaked and changed some encounters, loot, and lore for a more pleasing experience. The main narrative is basically the same, and I wont be adding another floor to the dungeon since as I stated above, we only had single floor dungeons to work with before May 27th. 
To play:
The easiest way is to download and place it here:
C:\Users\(user name)\AppData\LocalLow\Tactical Adventures\Solasta\UserContent\Locations

-Fire up the game and go to dungeon maker. Click BROWSE FILES on the bottom right, select the file, then click PLAY. It should then take you to the character selection screen.

-This module is meant to start with a level 1 party. Levels will be gained as you progress.

-Rations should be plentiful, enough to long rest after every battle if need be. While the dungeon maker is in beta, I'd rather players be able to finish and not quit in frustration over rations. I won't be making " the hardest dungeon ever" until dungeon maker is completely updated.