Solasta: Crown of the Magister

File information

Last updated

Original upload

Created by


Uploaded by


Virus scan

Safe to use

Tags for this mod

About this mod

After taking out the Orcs at the Ruined Keep of Agramar, your reputation has grown. An escaped dwarf slave has managed to elude the clutches the Ogre King. Following his crude map, the Council has asked you to penetrate the Halls of the Ogre Lord and steal the mystic rune that rumors say is hidden in his treasure vault.

Permissions and credits
UPDATED: Now includes ALL 4 Floors in a single module as was intended in the ORIGINAL DESIGN. Solasta Dungeon Maker now allows multiple floors. Select the Top Module in your listings to Start the Dungeon, Area transitions will seamlessly transfer you from floor to floor. 

Once more the council has sent you into danger. This time on an expedition to the Halls of the Ogre Lord to retrieve a Mystic Rune they have heard tales of. You have faced danger before, but this is something you have never done. Penetrate the Halls of the Ogre Lord and steal his Mystic Rune. 

This module is based on and has direct encounters from G1 Steading of the Hill Giant Chief the old Classic D&D module. The Hill Giants are replaced with Ogres, and the Ogres are replaced with Orcs. Beware, like most old AD&D modules you will be greatly outnumbered. It is a mix of those and some of my own encounters. 

This module is for Character Levels 7-8 so max current level for Solasta. Originally this was supposed to be a Two level dungeon. But due to corruption issues cased in the BETA Dungeon Maker they had to be split apart and played separately. Now they are all joined togather. 

Module for 7th-8th level characters

Download the file and unzip it, and place it in this directory
C:\Users\(user name)\AppData\LocalLow\Tactical Adventures\Solasta\UserContent\Locations


...Right click on the .JSON mod file, Copy... then start up the game and click Dungeon Creator... then click the button that says FILE LOCATION... then paste the .JSON file into that directory and it will appear and you can play the module. 

Start up your Solasta Game and select New Adventure>Campaigns>User Campaign>change. You should see the module Halls of the Ogre Lord listed there to select. You can then add characters. 

This module requires the characters you use to be 7th-8th level. 
So you will have to go into your Character Vault, select the characters you want to use and select the Level Up button and continue leveling them to 7th or 8th level depending on what level of characters you wish to take through

The initial area is the Base Camp, I have left many of the items you would have in the original Solasta Campaign at these levels in a Chest next to the resting point. BUT they will have to be Identified so bring a character capable of identifying magic items if you wish to use them. I have also left Rations in the Chest so you can take a Long Rest and Prepare Spells as your characters are likely to have auto selected spells at this point. 

You can Identify the Items with the Identify spell and the Ritual Button to allow you to cast it as many times as you like. 

Playtime is around 2 hours.