The Unity Manager loads the Mod everything correctly but then the game will not load. It will hang at about 90% and never actually finish loading.
For the record I have Unity Manager because when I play the Pathfinder mod I use it and it works. But even though the logs show the SolastaDM mod loads, then the game never does.
I tried following the directions. I have UNITY API and UNity Manager going and I installed the zip which came back successful but when I go into the game it loads and the unity manager pops up and shows everything green but I don't see all the different objects/items when i go test it in a fresh map if I choose interior. What am I doing wrong.
I checked this morning and yes. The game will remove all "invalid" objects from your map while loading it. This is true for editing or just directly playing the map. I was hopeful this wouldn't be the case, but for now I don't see any way around this.
That is unfortunate, I doubt I could get everyone who plays to install this at present.
Still it was great to see what's actually available in there. I might use it to throw in some things in an area I created specifically for my new module Halls of the Ogre Lord. But that's about as far as I can go is to make a side area with the equipment and monsters I was intending and then if they download and can run it they'll have bonus material.
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Right now I'm in the middle of a new module called Halls of the Ogre Lord.
The Unity Manager loads the Mod everything correctly but then the game will not load. It will hang at about 90% and never actually finish loading.
For the record I have Unity Manager because when I play the Pathfinder mod I use it and it works. But even though the logs show the SolastaDM mod loads, then the game never does.
Are you sure others would need this mod to play any module created with it?
Since the assets are in everyone's base game, they should not need this mod in order to view them since they are already on their own client.
I doubt I could get everyone who plays to install this at present.
Still it was great to see what's actually available in there. I might use it to throw in some things in an area I created specifically for my new module Halls of the Ogre Lord. But that's about as far as I can go is to make a side area with the equipment and monsters I was intending and then if they download and can run it they'll have bonus material.