About this mod
The Purple Wolf is a complete campaign for levels 1-16. It is a story-driven adventure that follows the escapades of a group of improbable heroes, designed and balanced for a standard party of 4 PCs, but it is fully playable with larger parties.
It requires the Lost Valley and Palace of Ice DLCs
- Permissions and credits
- Mirrors
- Donations
As you walk down the aisle towards a smiling Dean, surrounded by the cheers of your schoolmates, you are not yet aware that this will be the beginning of a journey through time and space... a journey that will change your world*
The Purple Wolf is a complete campaign for levels 1-16. It is a story-driven adventure that follows the escapades of a group of improbable heroes, from their humble beginnings to their highest point.
It is designed and balanced for a standard party of 4 PCs, but it is fully playable with larger parties.
It requires the Lost Valley and Palace of Ice DLCs
Stuck? Check this guide to find critical interactive elements: https://steamcommunity.com/sharedfiles/filedetails/?id=3476405277
# KEY HIGHLIGHTS #
- Story driven campaign with focus on player decisions, alternate paths and shifting allegiances
- Based on an highly customized rendition of the Outer Planes (detailed in the "A Primer to the Planes" discussion on Steam)
- Difficulty is mid, with some harder fights here and there. You won't need a minmaxed party, but do not expect to steamroll everything
- Skills, alignment and even class matter (but none is required)
- Overarching story with 9 different endings, including a "secret ending" that can be unlocked only with a specific party composition
- Includes a world map, but no random encounters (all my homies hate random encounters)
- Includes crafting, you should be able to craft many different items
- Requires assets from The Lost Valley and Palace of Ice DLCs
WARNING: this campaign contains foul language, sexual innuendos, gratuitous violence and depictions of suicide.
It also involves political statements, planar lingo, breaks the 4th wall here and there, and contains an inane amount of quotes from real-life. Players discretion is advised
# TPW IN NUMBERS #
- 40-50 hours of content
- 55 playable areas
- 70+ custom items, weapons and armor included
- 120+ dialogues
- 230+ custom monsters, 80+ NPCs
- 9 different endings
- 0 (zero) random encounters and limited (4-5) filler encounters
- as usual, uncountable typos. Be lenient ;)
# FINAL WORDS #
The Purple Wolf is the first campaign I designed directly for Solasta, not derived from an older tabletop campaign. Since it uses even more monsters than the original game, many models will be re-used, even for monsters with wildly differenct CRs. It also includes an homebrewed version of monster swarms, which will be marked with a [SWARM] tag. Check names and descriptions
Also, this campaign is a delicate machine. I *think* I tested most of the corner cases, but IF SOMETHING BREAKS FOR YOU, PLEASE LET ME KNOW