It is meant as an immersive space for preparing before adventuring or to sell your loot after an adventure. You can even use it *before* the main campaign for your level 1 characters (see below). You will find everything you need to craft (including resting), but you can also buy magical items.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
Do not hesitate if you wish to make it into a Location and add it in your campaign, as it is meant to be useful. - but please do credit Baraz as the custom merchants were a lot of work to set-up.
File credits
This author has not credited anyone else in this file
Donation Points system
This mod is opted-in to receive Donation Points
Changelogs
Version 2.3
[2023 June 17] NEW from game update [June 15]: Gauntlet +3, Greatsword +2/+3, Handaxe +2/+3, Javelin +2/+3, Scimitar +3, and their corresponding crafting recipes.
Tactical Adventures fixed the wrong Recipe of Longsword +3.
Version 2.2
Added all the new spell scrolls : spell levels 6 to 8 !
Added the new crafting scroll recipes for spell levels 5 to 8. --- These are new from the free Palace of Ice update (does not require the DLC).
Improved the list of scroll recipes (it had some inconsistences).
Addendum : spells are now shown before the scribing recipes: just easier to navigate visually/mentally.
[Optional file onlly] The Palace of Ice DLC items sold by CatPaw : item list order improved.
Version 2.1
[2023, May 26] All the new weapons and their recipes, added by the update, are now added to the Quartermaster (including +3 and those previously lacking in the game). Two primed weapons were missing. [Does *not* require the DLC.] --- [Greatswords +2 and +3, Gauntlets +3 and Scimitars +3, and a few recipes, do not exist is the Dungeon Maker options and so cannot be added.]
The update also added around 10 new magical items (Bracers of stunning, etc.).
The presentation order of weapons was improved: now fully grouped by type (example: Lightbringer Greatsword is grouped with other greatswords instead of ordered alphabetically under L).
Version 2.0.p
[2023, May 25 - Only for the optional file if you have the Palace of Ice DLC] Added 34 items that require the Palace of Ice DLC (sold on the "oddities" merchant). [Legendary items: 1 in stock each; Others: 4 in stock each, but everything restocks after 24 hours.]
Also has all the same updates as version 2.0 (main version that does not require any DLCs).
Version 2.0.0
[2023, May 25] Map is now set to levels 1 to 16 (maximum allowed by the game).
Added all Lost Valley items (from ingredients to armor) as they are no longer locked to a DLC !
Added all Inner Strength items (8 Bard foci, 7 wondrous items, 4 Primed weapons) as they are no longer locked to a DLC !
Added many new armors (+1 to +3), new armor crafting and new primed armors from the Palace of Ice update (does *not* require the DLC). There are also new free clothing on the armor rack.
The Quartermaster's list of items has an improved order.
Added 4 new spell scrolls (Malediction L1, Dreadful Omen L4, Hilarity L6, Conjure Fey L6) and 2 scroll recipes (Hilarity and Conjure Fey). - Removed Warding Bond scroll and recipe as suggested by the update notes.
CONCLUSION : ALL items from past DLCs are now accessible in this version. Now only some legendary items from Palace of Ice are on the other version of Your Headquarters.
Version 1.9b
[2023 March 3] The following items were added ...
Musical instruments (8 Bard spell foci) were added to the free starting tools (shelves beside Maddy). [Inner Str. DLC]
7 magical items from the Inner Str. DLC: Dwarven War Drums (Bard), Flute of Respite (Bard), Horn of Blasting (Bard), Necklace of Focus (Monk), Pipes of Haunting (Bard), Rapier of Harmony, Sash of Transmutation (Monk)
4 crafting components from the Inner Str. DLC: Primed Gauntlets, Crafting manuals of Gauntlets of Accuteness/Gauntlets of Sharpness/Rapier of Harmony.
Barbarian Cloths added to free outfits (rack near entrance). [Primal Calling DLC]
Very minor tweaks to both versions, notably the free scroll recipes upstairs are now in alphabetical order.
Version 1.8b
[2023, March 3] Very minor tweaks to both 1.8 and 1.9, notably the free scroll recipes upstairs are now in alphabetical order.
Version 1.8
[2022 Dec. 26] Starter weapons (free) : some were missing on the weapons rack. [thanks to lovemachine44]
Starter armor (free) : added outfits/leather (no DLC required: Bard, Noble, Scavenger Ranger/Scout, Scholar, Sorcerer, Warlock, Wizard). [idea from lovemachine44]
Quartermaster: added Wand of Identify, Wand of War Mage +1/+2, Primed Wand (and their crafting recipes)
Removed Six-Leagues Boots and One Ring which require the Backer DLC.
Intro Dialogue : further improved assurance that all options should show.
Version 1.7
[2022 Nov. 14] Added new items that do not require any DLC : Gauntlets of Acuteness (+1), Gauntlets of Sharpness (+2), Scimitars +2, Primed Druid armor, Primed Hide armor, Primed Leather armor, Primed Studded armor, and 6 default free outfits.
Also added starter backpacks just in case (feature request). They are free in the chest upstairs.
Version 1.6f
[2022 Sept. 17] Spider Queen Blood (ingredient) was missing. Fixed.
Improved the exiting message to avoid any issues.
Version 1.6e
[2022 Sept. 2] Adjusted items sold by merchants: there are now at least 2 of each item (still restocks every 24 hours or less).
[fix] Spells and scroll recipes now have allied prices (previous prices were higher than normal).
(new optional file) Your Headquarters can now include the Lost Valley items! (13 ingredients, 30 items and 34 recipes) Requires the DLC of course. Simply use the appropriate "Your Headquarters" file.
Version 1.6d
[2022 June 8] More dialogue assurance by removing role tags that could be missing in the party.
Version 1.6c
[2022 June 6] Dialogue exit assurance : the last character of a party should now have the option to end the conversation no matter the roles (previously, sometimes no one in the party filled the criteria).
Version 1.6b
[2022 June 5] Minor improvements (some items moved and one dialogue clarified).
Version 1.6
A NPC with dialogue now greets you and makes things more clear and welcoming. You can ask him where gear and recipes are. (Subtitles must be on for Dungeon Maker dialogues.) [Also 2022 June 3]
Many minor improvements for fun.
Version 1.5
[2022 June 3] A Cloak of Protection costing only 40 gp was removed from the main merchant (the actual Cloak of Protection cost 800 gp). This is a bug in the game.
Some free basic stuff was missing for level 1 characters : a few arrows and bolts, a few projectile parts (for Smithing), and the recipes for Charm Person and Bless (for Spell Scribing).
Version 1.4
[2021 Dec. 28] The bed to Long Rest had a major issue : it could not be used. Fixed ! Thanks to Lockindale's report.
Version 1.3
[2021 Dec. 11] The container near the Loremaster with some basic tools and foci was nearly invisible (fixed).
The exit message advising to Update all characters could be hidden behind the game's Exit prompt (fixed).
Version 1.2
[2021 Dec.6] Though the headquarter had everything magical and for crafting, some basic free gear was missing for new adventurers (non magical Scale Mail and mundane ranged weapons were missing. Fixed).
Version 1.1s6
[2021 Dec. 4] Only premade scrolls were missing in version 1. Therefore the merchants are *now* complete [previous note here had a type error]. - also fixed the permissions/credits.
Version 1.1s2
[2021 Dec. 3] Maddy Greenisle has joined your headquarter to furnish scrolls for all spells levels 1 and 2 (she has not had time yet to bring the higher level spells, but she will in a few days). She also did a few small improvements to the place.
Important changes since the Palace of Ice update (May 25, 2023) : The game no longer requires the DLCs to access the items in Dungeon Maker content ! Therefore, the main version of Your Headquarters now has all the past items. See Logs 2.0 to 2.2 for details. Exception : 34 new items require the Palace of Ice DLC and so another version of Your Headquarters is available.
You can craft (including resting), but you can also buy magical items.
There is also free basic gear to make sure your level 1 characters have the proper armor, weapons, tools, focus, etc.
HOW First, this is not a mod : it does not modify anything in the vanilla game. It is a "campaign" (only one small map) you can use to adjust your gear before the main story or before and after Dungeon Maker campaigns.
Simply send your characters to the campaign called Your Headquarters (in the main menu: New Adventure > Change campaign). - When you leave, the game will give you the option to Update your characters.
This is only useful before and after : going here in the middle of an adventure will not update your saved game in another campaign. :P
WHAT IS DIFFERENT FROM SIMILAR "MERCHANT CAMPAIGNS" - It is not a Location, but a "Campaign" so-to-speak so you can easily enter and leave with your Updated characters. - It does not use any of the DM merchants, but instead has custom merchants better adapted to sell your loot. The quartermaster has all the gear and crafting supplies and the loremaster has all the spells (20% rebate).
QUARTERMASTER SET-UP
SELLING - After selling an item, if it was a mistake, you can buy it back for approximately the same price. It is your headquarter after all. - Selling items gives you about 78% of the official value, which is a good amount (much more than in the main campaign). This is important as DM campaigns do not benefit from the Scavenger faction.
CRAFTING RECIPES - Quartermaster Galar sells all poison recipes beyond basic ones, all enchantment recipes, and all you need to craft. - Loremaster Maddy sells all scroll recipes. [Note that the Dungeon Maker limits scribing recipes to levels 1-4, with one level 5 spell (Banishment).] ( NOTE : all recipes are forgotten when you start any campaign : this is a design issue with Solasta. Therefore, you might want to carry some recipes in your Inventory and learn them after starting a campaign.)
BUYING - Items prices have a 20% rebate (like having a good reputation in the game). - Quartermaster Galar sells all crafting ingredients, but also all magical items. - Loremaster Maddy sells all the available spells (up to level 8!) and the scribing recipes (rejoice!) [big May 2023 update]
IDENTIFY : of course Detect Magic and Identify are free services.
FREE LEVEL 1 GEAR (non-magical)
* Level 1 scroll recipes, basic smithing recipes (enchanted arrows/bolts), and basic poison recipes are available for free in a container upstairs (which is the crafting workshop and sleeping area). We consider that all characters who are proficient in scribing should know the basics for the level 1 spells they know.
* Free basic tools : the workshop area also has a few sets of tools in case your party is missing them for any reason.
* Also 30 free rations to help you rest/craft.
* Free basic weapons and armor : basic non-magical weapons and armor are also available for free, so new characters can have their preferred weapons and relevant armor before starting their adventures.
INSTALLATION Place the file Your headquarters.json in the folder C:\Users\(profile name)\AppData\LocalLow\Tactical Adventures\Solasta\UserContent\Campaigns
Also available on the Steam Workshop. I placed it here for non-Steam users.
TO IMPROVE
Ideally, some prices would need adjustments, notably the spell scrolls which are very expensive in comparison to the prices of magical items as such (some are even errors, like Stoneskin for 50gp, etc.). The scroll recipes are somewhat affordable though, especially as you do not need to buy them all. It is unclear for me now if prices can be altered without causing issues.
Suggestions and feedback welcome.
- You can see past updates with the Changelog tab above on this page.
How to adapt your gear BEFORE the MAIN campaign
I have noticed some understandable confusion from new players, so here is some basic information that should help...
Warning : Pregenerated characters (those the game offers by default) cannot be modified/updated. You must make your own new level 1 characters.
1) New characters (level 1) can change their gear and grab recipes in "Your Headquarters campaign". Extra note : place recipes in your Inventory and do not read them (unless you wish to craft in your headquarters). Recipes are sadly not updated to characters between campaigns, in all circumstances. Recipes therefore need to be re-learnt at every single beginning of any campaign. This is a game design issue. 2) IMPORTANT: they must then exit the headquarters using the blue area and you must click all the Update buttons for all 4 characters. 3) You can now simply start the MAIN campaign with those same updated level 1 characters.
Everything was tested as working normally when starting the main campaign with level 1 characters that first visited Your Headquarters.
By the way, when you begin the main campaign, non-player characters (like merchants) will ignore you until you do the first few tasks required by the main story in Solasta.
What about the Palace of Ice campaign ?
Characters saved in a main campaign (Crown of the Magister) or saved in a DLC (such as Lost Valley) cannot enter a Dungeon Maker map, and therefore those characters cannot be prepared or tweaked before the Palace of Ice new campaign.
Only the characters that you can see in the main menu can enter Your Headquarters and then what you update in their gear can be imported in the Palace of Ice campaign!
But I have no Gold !
Since Your Headquarters is designed to be an immersive place to sell loot, buy new gear and craft between Dungeon Maker adventures, it does not offer free magical items (what is free are level 1 recipes, non-magical gear, clothing, tools). BUT if you wish to add Gold or get free gear before a campaign, you can create a new project in the Dungeon Maker (called Campaigns), import the location from Your Headquarters, and add what you need or Gold inside any container.