Goblins from the feared Arkesh tribe have stolen your family's cow, Bessie. You and three of your best friends have vowed to recover her. An adventure for 1st level characters that starts a full campaign to 10th level with full crafting. Features tough tactical combat, play-tested for a point-buy party on authentic setting. But, hey, you do you.
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Path of a Hero Levels 1-6 present a full campaign. You start by recovering your family's cow Bessie and finish by saving the world.
Set up as a four-part series. At the end of Path of a Hero Lvl 2, 4, and 5 you exit the path and can update your characters. You can then use the characters in other modules or swap out characters if you should so desire. To resume the Path, just select Path 3, 5, or 6, select the characters you want to use, and start the next level. You can also play Paths 1-2, Paths 3-4, Path 5, and Path 6 as stand-alone modules. Start Path 3 with any level 4 party, Path 5 with a level 8 party, or Path 6 with a level 10 party.
Identify scrolls provided, but you'll need someone who can use them.