Solasta: Crown of the Magister

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Created by

Silverquick

Uploaded by

BXRJ5

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About this mod

A sudden earthquake opened an enormous rift in the earth, sinking the town of Grimshaw with it into the fissure, and strange creatures have emerged from the crevasse and are terrorizing the surrounding villages. Creatures no one has seen before.

Permissions and credits
This adventure is for characters levels 3rd or 4th. Take a 3rd level character for the intended difficulty, a 4th level for lower difficulty. This will take characters all the way to 7th level. You may use any one of a number of other creators modules to gain 3rd or 4th level and export those characters to play in this one with proper gear.

Using the level up feature in the character vault essentially gives you a character level, but not the exp to go with it. So that character will still have to gain the exp from 1st to 2nd to 3rd, etc before their current exp bar will gain experience for the next level, and you may not reach the levels intended for the later encounters in the Dungeon.

Playtime for this dungeon is around 4-6 hours depending on player.

NOTE: This story is unrelated to the Solasta and may have different interpretations of the way their world building has established in their story.


Story:
A sudden earthquake opened an enormous rift in the earth, sinking the town of Grimshaw with it into the fissure, and strange creatures have emerged from the crevasse and are terrorizing the surrounding villages. Creatures no one has seen before.

Strange ancient ruins have been unearthed near the top of the Grand Crevasse with routes and pathways out into the crevasse itself.

The local towns and villages have become so concerned they have agreed to finance an expedition... an expedition to the Grand Crevasse.

Your party has taken up the offer, and agreed to be a part of the expedition. They have also asked you find the source of these strange creatures and if possible find the town of Grimshaw or what remains of it and rescue any survivors.

Setting up a base camp in an old Tower a short distance from the ruins, your party sets off on the expedition...

...The Expedition to the Grand Crevasse.


Download the file unzip it, and place it in this directory
C:\Users\(user name)\AppData\LocalLow\Tactical Adventures\Solasta\UserContent\Locations

OR... 

...Right click on the .JSON mod file, Copy... then start up the game and click Dungeon Creator... then click the button that says FILE LOCATION... then paste the .JSON file into that directory and it will appear and you can play the module. 

Start up your Solasta Game and select New Adventure>Campaigns>User Campaign>change. You should see the module Expedition to the Grand Crevasse 1 listed there to select. You can then add characters. It will always be the top one in the Dungeons Listing for Grand Crevasse.