This page was last updated on 13 January 2022, 9:05PM
Changelogs
Version 3.1.1
Fixed the text shown on the screen by the mod
The text will be black in Pekoland, Inascapable madness, Mogu Mogu and Red Heart
Other levels and hub will have the same white text
Version 3.1.0
Shows The inputs read from file below timescale value text
Changed the colour of text from mod to white with black outline
Slightly modified the position of Timescale value text
Version 3.0.0
Fixed unstable framerate issue, now the game runs at a constant 200fps
This mod can now be used as a complete TASing tool without savestates
Version 2.2.0
Fixed some of the code
Slow-mo works in real time now
Version 2.1.2
Fixed issue which created infinite ERROR logs in the console after opening a level
Fixed issue which deleted the previous input files when the game opened
Now exiting the menu (Esc button) won't keep the game paused
Version 2.1.1
No need to make the "Inputs" folder yourself, it will be made by the mod automatically
Version 2.1.0
Updated for SALT v1.2
Fixed the on screen texts which got scattered after the update
Input recording for every level
Version 2.0.1
* Added text at the bottom left showing how many game frames have passed and which line the code is currently on when playing inputs * Fixed the issue that happened when a level was reloaded while inputs were playing * Now the inputs are played every game physics frame instead of your framerate frame * Pausing the game by LShift will also pause the playing of inputs
Added text at the bottom left showing how many game frames have passed and which line the code is currently on when playing inputs
Fixed the issue that happened when a level was reloaded while inputs were playing
Now the inputs are played every game physics frame instead of your framerate frame
Pausing the game by LShift will also pause the playing of inputs