Skyrim Special Edition

About this mod

- This mod adds a playable Hermaeus Mora Daedric Prince race with unique abilities, perks, spells and stats.

Permissions and credits
Version 8 (Current Version) The "Influence: Fear" effect is now attached to the skins as opposed to being a constant effect. The Seeker, Lurker, High Seeker, Scrivener & Watcher all have had their textures upscaled utilizing the same method that I used previously to upscale the "Woodland Man Form" robes from their originals.

Version 7 (Current Version): I have added a humanoid form available in both skin colors. Craft it at the Tanning Rack.

Version 6 (Previous Version): Increased "Lord of Apocrypha" summon limit to 15 from 12. All Seekers, summoned/ingame, have had their movement speed increased by 150% to be able to keep up with the player. Increased the Watcher's movement speed by 90% to match the Seeker's movement speed increase. Removed the green skin colored Watcher mesh/textures from the mod completely. Modified all the Conjure spells in some way. "Conjure Watchers" will summon 2 of my "Apocryphal" Watcher varaints instead of just one. "Conjure Seekers" will summon 3 regular Seekers instead of just one. Conjure High Seekers will summon 2 High Seekers instead of just one. The summoned Lurker has had their level increased. All spell costs/descriptions have been edited accordingly. Added in a modified mesh (eyes) for the High Seeker & a new texture more closely resembeling the appearance of Seekers as seen in the new ESO Necrom chapter. The scale (height) of the High Seeker is now slightly larger than a regular Seeker. Added in a new "boss" type of Seeker called a "Scrivener" utilizing a modified mesh (eyes) & a new texture. The scale (height) of the Scrivener is slightly larger than a High Seeker. I used concept art for Seekers found on uesp:

(https://en.uesp.net/wiki/File:ON-concept-Seekers.jpg)
& the book "Secrets Overheard in Apocrypha" by Morian Zenas:
(https://en.uesp.net/wiki/Lore:Secrets_Overheard_in_Apocrypha)
as my inspirations for the new "Scrivener" summon.

**Please note, this will most likely be the final update unless Kittytail updates their "Abyssal Tides Magic" mod.**


This mod was a labor of love for my favorite Daedric Prince from the Elder Scrolls series, ole wily Hermaeus Mora. I worked on it in my free time after work & on weekends starting on 07-03-23 & finished it today on 09-03-23. 2 months. I made this mod for myself but, figured that others would enjoy it as well so, here I am releasing it. It is just for fun & not meant to be taken seriously.

***ALSO: IF ANY FELLOW MODDERS COULD MAKE ME A SIMPLE SCRIPT TO HAVE A WAIT TIMER OF 2-3 SECONDS & THEN FIRE A SPELL I WOULD GREATLY APPRECIATE IT.***
I say 2-3 seconds because I would need to test it ingame to see what looks better for what I'm trying to do. It would be to make Hermaeus Mora "appear" more fludily from being invisible upon casting "Dispel Imperceptible" If you use my mod & cast the spell in third person, you'll see what I mean.. Scripts are not my forte by any means. The only script in this mod that I made is for the "Bypass Locks" Ability &, I was only able to do it by copying & pasting half of the script attached to the Tower Stone's ability. Miraculously, it worked when I compiled the script in the Creation Kit. I would give whomever created the script for me full credit for doing so...

Anyways, with all that being said, this mod adds a playable Hermaeus Mora Daedric Prince race with a bunch of unique abilities, perks, spells and stats. You can either pick a green Herma-Mora race or a black Herma-Mora race. Other than the skin/body color, they are both exactly the same. Make sure to craft a "Skin" at the Tanning Rack so NPC's don't make comments about your character being "naked" The "Skins" are available in both colors & work for both races regardless of which one you first initially picked in Character Creation at the start. One "Skin" is enchanted with Waterwalking, one with Influence: Fear, one with Influence: Fear & Waterwalking, the last is left unenchanted for those that would like to enchant their "Skin" with whatever enchantments they would like. You have all the Black Book Abilities/Powers at your disposal as either Lesser Powers or Spells. You can also cast all of the spells from the absolutely awesome "Abyssal Tides Magic" mod by Kittytail as the mod has open permissions. Thank you Kittytail. The version of Kittytail's mod included in this one is the latest version (V1.62) released on 09-05-23. I also used the spell "Abyssal Impact" from older versions with reduced range/visuals and turned it into a melee attack that is cast everytime you do an unarmed attack. I modified the Watcher's mesh/texture to more closely resemble the "Apocryphal" Watcher variant added in the new ESO Necrom chapter. Not a perfect match I will admit but, I am satisfied with how it turned out. I reduced the Watcher's textures to 2k from 4k & saved them in BC7 compression. The Black/Green Hermaeus Mora textures are in 2k & saved in BC7 compression as well. The new High Seeker/Scrivener textures are in 2k & saved in BC7 compression. The "Woodland Man Form" Robes are upscaled from the orginals, in 2k & saved in BC7 compression.

Please take note that in this mod I have edited the 1st person skeleton mesh to be the same scale as the Hermaeus Mora Daedric Prince race. (1.30) When in 1st person view, NPCs will "look up" to you. (literally not figuratively)

- The above mentioned change makes this mod not compatible/conflict with the XP32 Maximum Skeleton or any other mod that edits the 1st person skeleton mesh. However, if you use XP32 Maximum Skeleton/corresponding mod & you wish to continue to use its 1st person skeleton mesh, just simply load it after my mod so that it overwrites my edited 1st person mesh but, be aware, that you will not have the edited 1st person view/mesh from my mod.

OR, vice-versa, if you want to have the edited 1st person view/mesh from my mod & continue to use your XP32 Maximum Skeleton/corresponding mod's regular skeleton mesh, you can simply load my mod after your XP32 Maximum Skeleton/corresponding mod &, it should be fine as my mod only edits the 1st person skeleton mesh & not the regular skeleton mesh.

I hope that you enjoy the mod & please leave an endorsement if you like it!

**PLEASE NOTE: Ignore the "per sec" cost to cast some of the spells. As far as I can tell, it's hard-coded into the game for the types of spells that they are. It will only cost the base amount, not "per second"**

There is no first person meshes for Hermaeus Mora's "True Form".


Credits In Alphabetical Order:

Enai Siaion - Numerous Scripts/Inspiration for some of the Abilities created in this mod/The "Woodland Man Form" Robes
https://www.nexusmods.com/skyrimspecialedition/mods/1137
https://www.nexusmods.com/skyrimspecialedition/mods/6285
https://www.nexusmods.com/skyrimspecialedition/mods/1090
https://www.nexusmods.com/skyrimspecialedition/mods/22506
https://www.nexusmods.com/skyrimspecialedition/mods/1460


kartoffel/Soulmancer/Kulharin - Cubemaps: Apocrypha, Chitin_e & Eyecubemap (Only used on Hermie & his daedra)
https://www.nexusmods.com/skyrimspecialedition/mods/53335

Kittytail - Abyssal Tides Magic mod
https://www.nexusmods.com/skyrimspecialedition/mods/97892

Mihail and Son6Of6Tredis - Watcher Model/Textures that I edited
https://www.nexusmods.com/skyrimspecialedition/mods/89414

Sjogga - Blink Spell w/Script & Teleport Spell w/Script
https://www.nexusmods.com/skyrimspecialedition/mods/5643

Skurkbro - The original textures that I used for the black version of Herma-Mora & I modified them to make the green version of Herma-Mora as well as the _m texture
https://www.nexusmods.com/skyrimspecialedition/mods/70639

Vicn - For the original "baby" Herma-Mora model from his Creature Pack that I heavily modified/added onto to make this Herma-Mora model, the "main eye" is a vanilla asset that I modified & added onto Vicn's model
https://www.nexusmods.com/skyrimspecialedition/mods/6069

-The above mentioned mod authors/mods have open permissions for the assets that I used in this mod.

Xbox One Version available:
https://creations.bethesda.net/en/skyrim/details/32971/Playable_Hermaeus_Mora