Hi, I didn't add it because i think she is sick of marriage(base on her story), but still i think you can just use "addtofaction 19809 1" to make her marriagble.
TBH i don't know, it depends on her voice type. She use the same Voice as Mjoll the Lioness, but uesp said:
Mjoll the Lioness has the dialogue options to become a steward in the Creation Kit but the options do not actually appear in-game.
Not sure if RDO get the job done, only one way to find out. If you try, pls let me know. ---update-- OK, i tried, she can, but seem to missing some voice line, so i think you need other mod maybe like Fuz Ro D-oh.
Sorry for getting back to you later than usual mate, tinkering with my new LO.
I seem to be running into the same issue as Joker, can't for the life of me recruit Fjola even after completing her quest. Looked her over with the console and nothing seems to be touching her, rank is still at 0. No idea what I should do, both the script and plugin are at the very bottom of my modlist so I'm stumped. Cheers.
Going to give this a try today. The Mistwatch bandits will give me a chance to level my archery up.
Edit: No follower dialog for me, unfortunately. I have the script and the rename ESP at the bottom of my load order, FWIW. I don't think I have anything that edits that quest, but with 334 mods, it's hard to tell. I have a bunch of mods that add bandits, so one of them might be a problem. I'll stand by to hear from others about the mod, too. One thing that occurs to me: Other follower conversion mods I've used have had issues with faction conflicts. If the new follower, like Fjola, is still in a bandit or other enemy faction, some NPCs might still be hostile and aggro on her/him. Edit 2: Mod Organizer says there are no conflicting script edits, FWIW. Edit 3: I'm not running the Anniversary Edition, either, if that makes a difference. I've got the last Skyrim update before it and the last SKSE before AE came along.
This is weird. Do you use USSEP? Your Skyrim version is SE 1.5.97? SKSE is not related i think. Others mod edit bandit is not supposed to be a problem, as my mod is make for this purpose. My mod did not edit any npc record, so it stay the way your list originally be. But the script should work in theory especially my game is also SE(1.5.97)
Yes, I always use USSEP. My Skyrim version is SE, not AE. I'll wait to hear from some other users, since it totally might be some obscure thing in my modlist or game save. One other complication that I always forget to mention is that my current playthrough PC was ported from Xbox 360 Skyrim through the Modio software. That also might be a complication. I have the most un-vanilla setup ever, lol. When I get a chance, I'll use it for a new game to see if it works. Might be a while. I stick with a Skyrim game until I get bored with it and then start another Skyrim game.
Oh, do you have RDO in your list? Perhaps it need RDO to work. But before that, can you use "getrelationshiprank player", and "getInFaction PotentialFollowerFaction" command on her for me? If it return 1, that mean my mod workes.
Yes, I use RDO all the time. I turned on parsing and checked, as you can see in the picture. It only shows Fjola overwriting the USSEP, which it should.
"But before that, can you use "getrelationshiprank player", and "getInFaction PotentialFollowerFaction" command on her for me? If it return 1, that mean my mod workes."
OK, I'll give that a try and get back to you later. I have to go back a few saves. I think the rank for follower is "3" tho, not 1. Rank 1 is friend.
so...you also have every mod i have and no dialog, which is super weird, did her name changed? You can tell the mod works if the faction is added and relationshiprank is changed. I set the relationship rank to 1 to make the game unlock the dialog, it will be 3 automatically when you recruit her, that's vanilla.
This mean my mod is not working in your list, weird. I need more people to see if my mod work for them. And which bandit mod you are using? She is not name as "bandit marauder" in vanilla tho, I suspect something do with that.
Unique Bandit Faces is the bandit mod, as well as More Vanilla Enemies, IIRC. I tried turning off Unique Bandit Faces, but it didn't change anything unfortunately.
I ran out of idea for now...I will let you know if I have more info/progress. If anyone can share feedback will help too. ----update---- actually I f***** up, i change the esp name without fix the script, i will update the file. but the relationshiprank should still work, this doesn't explain your situation
Man, thanks for your hard work and dedication. Giving you a kudo for that. I'll give it a try this morning and get back to you. Feathering bandits with arrows never gets old, lol.
Version 2.0 seems to have done the trick, mostly. Fjola has follower dialog after her quest is completed. Not sure if the renaming completely worked, tho. Also, very important for gameplay, she's neither protected nor essential, so she can die easily. For a realistic playthrough, cool, but if you're used to having protected or essential followers, caveat emptor. You'll need a mod or console command to make her less killable. I did that because I like to use area effect spells a lot. I'm going to adventure with her for a while to see how things go.
Thanks! So it worked. But this is how the mod work: this mod does not edit the npc record, which mean it is either vanilla or how she originally is in your list. Usually follower will become protected when they are following you, even tho they are not flag as protected themself. Although I can easily make changes on her if i edit the NPC record, like set her to protected or essential, set her level etc, but then it will have compatibility issue. Maybe I should make it optional for those who want it? Also the rename is worked, as her display name is Fjola. ---update--- I just upload a optional file for it.
36 comments
Skypatched file only to edit Fjola's stats.
- Mjoll the Lioness has the dialogue options to become a steward in the Creation Kit but the options do not actually appear in-game.
Not sure if RDO get the job done, only one way to find out. If you try, pls let me know.---update--
OK, i tried, she can, but seem to missing some voice line, so i think you need other mod maybe like Fuz Ro D-oh.
https://imgur.com/a/43wOKBt
I seem to be running into the same issue as Joker, can't for the life of me recruit Fjola even after completing her quest. Looked her over with the console and nothing seems to be touching her, rank is still at 0. No idea what I should do, both the script and plugin are at the very bottom of my modlist so I'm stumped. Cheers.
Edit: No follower dialog for me, unfortunately. I have the script and the rename ESP at the bottom of my load order, FWIW. I don't think I have anything that edits that quest, but with 334 mods, it's hard to tell. I have a bunch of mods that add bandits, so one of them might be a problem. I'll stand by to hear from others about the mod, too.
One thing that occurs to me: Other follower conversion mods I've used have had issues with faction conflicts. If the new follower, like Fjola, is still in a bandit or other enemy faction, some NPCs might still be hostile and aggro on her/him.
Edit 2: Mod Organizer says there are no conflicting script edits, FWIW.
Edit 3: I'm not running the Anniversary Edition, either, if that makes a difference. I've got the last Skyrim update before it and the last SKSE before AE came along.
Others mod edit bandit is not supposed to be a problem, as my mod is make for this purpose.
My mod did not edit any npc record, so it stay the way your list originally be.
But the script should work in theory especially my game is also SE(1.5.97)
It's bsa, you need to turn on "Enable archives parsing" in MO2 to see it.
But before that, can you use "getrelationshiprank player", and "getInFaction PotentialFollowerFaction" command on her for me?
If it return 1, that mean my mod workes.
If it return 1, that mean my mod workes."
OK, I'll give that a try and get back to you later. I have to go back a few saves. I think the rank for follower is "3" tho, not 1. Rank 1 is friend.
You can tell the mod works if the faction is added and relationshiprank is changed. I set the relationship rank to 1 to make the game unlock the dialog, it will be 3 automatically when you recruit her, that's vanilla.
The other console command didn't work, it didn't parse.
Console still shows her as "bandit marauder" also.
I need more people to see if my mod work for them.
And which bandit mod you are using? She is not name as "bandit marauder" in vanilla tho, I suspect something do with that.
Here is what she look like in my game.
If anyone can share feedback will help too.
----update----
actually I f***** up, i change the esp name without fix the script, i will update the file.
but the relationshiprank should still work, this doesn't explain your situation
But this is how the mod work: this mod does not edit the npc record, which mean it is either vanilla or how she originally is in your list.
Usually follower will become protected when they are following you, even tho they are not flag as protected themself.
Although I can easily make changes on her if i edit the NPC record, like set her to protected or essential, set her level etc, but then it will have compatibility issue.
Maybe I should make it optional for those who want it?
Also the rename is worked, as her display name is Fjola.
---update---
I just upload a optional file for it.