Skyrim Special Edition

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Mihail

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MihailMods

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About this mod

Complete overhaul of the vanilla Giants, diversifying the appearance of the males, and adding several variants of Giantesses and also a juvenile version. It never made sense that all Giants were male and looked exactly the same, so this mod is here to solve this problem once and for all.

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  • This mod is a compilation of all my Giant mods. At the moment, it compiles in a single esp the mods: Giant Younglings (LE) (SE-AE) and Giantesses (LE) (SE-AE), and consequently the bundle Female Giants and Younglings (LE) (SE-AE), and also my mod Male Giant Vaeriety (LE) (SE-AE). If you use these mods, by downloading this new file you will be able to delete them, thus saving space in your load order;
  • Obviously you should not use this mod together with the mods mentioned above, since they are already compiled in this new file, and using them at the same time will double the amount of the creatures in your game, in addition to other possible problems;

  • If you use, like and value my work, please consider giving an endorsement. I've worked hard for years to offer you the best of me for free, and the only thing I ask in return is this gesture, which increases my relevance and engagement on Nexus, and motivates me to continue;
  • I do not inspect or have any influence over translations of my mods (including those linked directly on my pages), nor do I have any power over patches or add-ons made to my content. So, before using any unofficial add-ons for my mods, make sure they conform to the latest version of my official release, and never use these if they don't. The same applies to Xbox ports;
  • In addition to the Nexus, you can also find me on:
        
         
       
  • Do you have any doubt? Read my Frequently Asked Questions (FAQ).
    






Complete overhaul of the vanilla Giants, diversifying the appearance of the males, and adding several variants of Giantesses and also a juvenile version. It never made sense that all Giants were male and looked exactly the same, so this mod is here to solve this problem once and for all.


From Male Giant Variety description page:

Have you ever noticed that all the Giants in the game have absolutely identical faces? Well, not anymore! With this mod each variant is now unique, adding a touch of realism to this gargantuan race native to Skyrim. This mod offers new detailed variants of male Giants, with 4k textures and 2k normal maps, replacing 2 of the 3 types of vanilla Giants, originally released all of them with the same bodies and faces, varying only on the clothes. Not only does this mod add more needed variety to them, but it also stays true to the original concept of the versions it replaces.

From Giantesses description page:


"Usually secluded in remote camps on the icy mountains, or in the faraway caves of the tribal clans, the female Giants are a rare but equally potentially fatal sight as are their husbands. Observation and study of Giantesses is not easy task for scholars, since they live in places of extremely difficult access, and the few that venture down to the Giants' grazing fields, do so only to those located in the snowy peaks, and are always well protected by the old males.

Not that a Giantess cannot defend herself, after all, despite being a little smaller and having relatively less physical power than a full-grown male, a Giantess still exceeds the dimensions of the largest nord by a huge margin. Nonetheless, they usually stay away from the open fields, and especially from the populous tundra and the reasons for this behaviour are unknown. Several theories do exist, among them one simply says that Giantesses exist in very small numbers, and the remaining few are very well protected by the clans to ensure future generations, while other theory says that they are protected from kidnappings by hostile human tribes, such as the Forsworns, who have a particular interest in capturing Giants, and using them in the dark experiments of the Hagravens. Anyway, the most accepted theory is that the Giants hide their females for religious reasons.

When sighted, Giantesses are always depicted wearing much more clothing, made of fur and leather, and other accoutrements, in comparison to males, who often wear only a simple leather thong. This could indicate a social taboo in relation to the female body, which would be reinforced by their society habit to isolate and protect the females. In any case, it is a fact that Giantesses are hardly ever seen in the lower lands of Skyrim, with the exception of the rare and dangerous sightings of Giantess Matriarchs: these females of high social standing in the society of the Giants are considerably bigger than the males, and an even greater danger than these, and can be seen traveling between the male's grazing fields on the plains. Scholars believe that they function as a kind of leader in these clans, and that they oversee the development of the Giant Younglings brought by the males to the tundra, aiming at their development.

As mentioned, the Giantesses
 use great ornamentation, composed of bones, feathers, fur and leather, in addition to also displaying tribal marks made by scarification, just like the males. They are generally fatter, and use smaller clubs in combat. When spotted in the fields, they are seen to be usually responsible for the production of mammoth cheese, and for cooking the food in the campfires, in addition to weaving the clothes for the males."

by Beastmaster Mihail *
(*Who is Beastmaster Mihail? He is my avatar/persona within the universe composed of all my mods. He is the ingame author who writes the texts that are usually presented as descriptions for my mods. A former monster hunter, now a dedicated scholar, he is planned to be released as an NPC in late 2022/early 2023, doing the same job in-game as my descriptions do on Nexus.)


From Giant Younglings description page:

"When a giant child reaches a certain age, adults begin to prepare the youngling for adult life obligations. The young males are then brought to lower areas of the province, taken by the old males to their Mammoth camps, to teach the young giant to be an adult, and thus finally abandoning the protection of the mountains where they were born and spent their early years.

These young giants do not yet have the characteristic tribal marks on their torso made by scarification, using instead body paint to simulate them, until they are old enough to ritualistically begin receiving the painful scars. However, scholars do not know whether they are all done at once, or gradually, nor what they mean in the Giant's society.

Younglings are not as dangerous as an adult, but be aware, because they can already
cause serious damage and are very well protected by the adults."

by Beastmaster Mihail *
(*Who is Beastmaster Mihail? He is my avatar/persona within the universe composed of all my mods. He is the ingame author who writes the texts that are usually presented as descriptions for my mods. A former monster hunter, now a dedicated scholar, he is planned to be released as an NPC in late 2022/early 2023, doing the same job in-game as my descriptions do on Nexus.)




- The original game has 3 variants of Giants whose only difference is the clothing each one wears. This mod replaces two of them, namely the two with less clothes, by new variants, but keeping the same style originally planned by the developers, not straying too far from the original concept of the TES Giants. 
Also, for immersive purposes and realism, I paid special attention to the detail of making each of the adult male variants appear to be in a certain age range distinct from the age range of the other two variants; (check image above)

- Besides the new variants of males, the mod also features 4 new types of Giant:
Giant Youngling, Giantess (variant 1), Giantess (variant 2), Giantess Matriarch





This mod is not compatible with mods that modify the models of giants. This mod however is compatible with mods that modify the skeletons of giants, thus changing their proportions. 
(OBS- If by chance when installing several of Mihail's mods at the same time you are asked about files overwriting those of other Mihail mods or other authors mods, don't worry because they are just the same files shared between mods. I recommend that on these occasions always give preference to the files contained in my mods, and among mine always give preference to the mod you are installing last.)



The Mihail Monsters and Animals series aims to create and make available to the community the most complete set of creatures for TES 5: Skyrim, implemented in an immersive and unique way, with respect to the pillars of lore. Instead of pathetically just throwing models and textures in the game reusing 100% vanilla mechanics, the creatures made by Mihail have uniqueness and extreme zeal in their idealization and implementation, which will provide you with an experience that you have never had before in this area.





Author: Mihail- models and textures, animations, sounds, weapons, game implementation