Skyrim Special Edition

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Sonderbain

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SonderBain

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  1. SonderBain
    SonderBain
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    Updates
    Added in 1.2 Update for OAR/DAR
    *Added Rain Idle variant and Torch Snow Idle
    *New Forward Walk/Run for all Idle Variants including torch

    If you also have Dynamic Torch Idle Animations
    make sure to update to the newest version!
    It includes changes to better work alongside this mod!

    Notes
    I do plan on adding sideways variants to movement!
    I added rain variant because the original idle played too often
    It got to the point I was tired of seeing it in the rain lol
    It is still included but will not play less using new OAR features.

    The entire new Snow Idle/movement anims
    were made because of anim blending issues
    it looked horrible originally when the right hand would float
    Now hands are properly positioned when holding a torch!
    Both when Idling and moving about!

    Its been a while everyone! I am looking to update a few of my old mods
    This is just the first few today of what I have planned
    I'd like to make some new mods but as of right now
    I have to get a job for a bit to make some money
    Sadly it may be a while till I have a new mod put together


    I plan for my mods to always be free
    If you would be interested in supporting my mods developement
    Please consider becoming a member of my patreon page!
    Even a little helps a lot! Thanks again to my continued supporters!
    

    Spoiler:  
    Show
    Q: Not all requirements are required right?
    A: If the anims don't look good in your game
    then you should probably just download the requirements
    -
    Q: Male anims when???
    A: Maybe more in the future
    -
    Q: What are those outfits your characters are wearing?
    A: Here are some screenshots of my inventory for several outfits :)
    I wish I could help more but I have over a 1000 mods in my modlist
    and would rather not cipher through them all
    Previous Outfits
    Spoiler:  
    Show
    
    -
    Q: What folder does what in dis mod >.>
    A: Look in OAR Menu

    Don't forget to endorse if you liked the mod!
    It helps more people get a chance to see it :3

    
  2. Zitara1
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    Hello, I love this mod along with pretty much all your other stuff. I have an issue though that I'm hoping someone here can help with with. I use FNIS Sexy moves because I can't seem to find a female walk/run that I really like. However, the weather animations from this mod will only play when standing idle for the Player Character and not while moving. I bet it has something to do with that mod and not this one. I was wondering if anyone knows how to mess with priority or any other method that I can use to get the full functionality of this mod and that one?

    If not, is there any female walk/run that is similar to the animations in FNIS Sexy moves that I could replace it with? I have scoured the Nexus and haven't found much that I like including some of the more popular walk/run mods.

    Anyways, if anyone responds to this I appreciate your time. Thank you.
    1. SonderBain
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      I'd recommend some of Vero Levi's mods. Personally Goetia is one of my favorites. I currently use my own wip anims tho. The issue with fns sexy move is it modifies behaviors if I am not mistaken.
  3. Andromeda342
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    Hi any way to make these animations work for PC only?
    1. SonderBain
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      Yes, as detailed enable the player keyword condition in OAR menu
  4. JBBooks
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    I love your mods.  They add a lot to the game.

    I'm having a slight issue in the latest update, 2 idles in particular.  The "rain idle", where the female protects her eyes (kinda like a salute), and the cold idle where she hugs her arms to her body.  Both of those idle continue in "walk" & "run" but are fine in "sprint."

    I've uploaded a screenshot of my character in the default run mode, cold idle.  Any ideas?
    1. SonderBain
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      Thank you, I am a bit confused as my last updates added movement animations that match the idle pose and that is intended.

      If you dont want the movement animations you could delete them and just use the idles.
    2. JBBooks
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      Bueno-  I deleted the "Run" anims, the Walk ones are fine.

      Thanks!
  5. serg164
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    Hello!!! For some reason these animations are not playing for me. What could be the reason, please tell me what to do.
    1. SonderBain
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      You could have another idle mod with higher priorities than the animations in this mod, also you could try reinstalling. If you download a mod sometimes nexus bugs the download I think
  6. JeanA882
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    Hi SonderBain, I had your mod for a while and I was wondering how these animations trigger. I use OAR but I also use evg conditional idles. I didn't see your animations yet. ): Is there something I need to do? They trigger with specific weather like a snow storm? I wanna see the hands in front of the face animations and the others too.
    1. SonderBain
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      One thing that could prevent them playing is if you have a weather mod that can't be identified via the conditions. With dar they have to be adapted to weather mod editor ids if I recall correctly. Oar is much easier to work work with concerning that.
    2. JeanA882
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      EDIT: so sorry. I reinstalled your mod and it started working. I noticed first that in my OAR UI in game your animations weren't listed. They didn't show up. After reinstalling they are now in OAR and my character use your animations :) I swear Skyrim can be such a b**** lol
    3. SonderBain
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      Eyy glad you got them working at least!
  7. Comil
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    Looks like theres no hands rubbing animation on the screenshot in the mod?
    1. agelmar101
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      I've found that the hands rubbing is part of the snow weather animation. The idle starts with character crossed arms/hugging torso, then after about 10-15 secs the idle will play the hand rubbing animation.
  8. agelmar101
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    Hi Sonderbain,

    Just testing this mod and works like a charm. However when the weather condition is met these animations play 100% of the time.Is there a way to set a condition these idles to play say only 50% of the time if in these weathers?  So that other idles would still have a chance of playing as well?

    Just curious if thats possible as I'm using alot of old DAR animations and also updating and adding alot of the newer OAR animations for my characters and npcs.
    1. SonderBain
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      Yeah dar and oar both have randomized conditions you can add, in oar you can even copy them from other anim conditions
    2. agelmar101
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      Cheers Sonderbain.

      I manually downloaded your torch animations checked the config files for the random settings and just copied those over into these config files. Set these animations to play either 30-50% depending on the weather.

      Once again thank you for the mods .
    3. SonderBain
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      Awesome!
  9. naimadekar
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    If it is raining and my character talks to someone, he stays covered from the rain with the animation and does not make eye contact with who is speaking, nor does the gesture animations and speaks while the rain lasts, can this be modified?
  10. evmcgev
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    male version?
  11. greensmith
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    Hey, I love the new animations, but there's one that is giving me some problems.

    The cold-weather arms folded one, with 3ba and slightly larger breasts, produces some weird problems. For example, one of my character's breasts will be pushed up to shoulder height, facing the sky, or both breasts will be forced low, making me look flat-chested with the breasts twitching to get back into place.

    It's a bit strange, but I think it would be fine if the animation were a bit wider or had some variations based on larger chest sizes it would be fine. As it is, this is still a great mod, but the physics problem due to the tight arms takes away some of the immersion for me.
    1. SonderBain
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      Sadly I do not have plans for body type variation in animations. If you would like to attempt this for your personal load order you can however make adjustments like this with hkxposer