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- Abyssal Tides Magic
Abyssal Tides Magic
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Version1.62
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- Manual
File information
Last updated
Original upload
Created by
KittytailUploaded by
KittytailVirus scan
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Activity logs
This page was last updated on 06 September 2023, 7:19AM
- Changelogs
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Version 1.62
- Increases Fatecarver damage per second from 90 to 120.
- Chakram Shields has been repurposed into melee damage reflection spell. I feel like this would get more creative uses/synergy with existing spells.
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Version 1.45
- Fixes Runemend and Chakram Shields applying to nearby enemy actors.
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Version 1.43
- Fixes Chakram Shields fx ending animation where rings/chakram pieces vanish instantly instead of properly fading away.
- Adjusts the position of Apocryphal Gate book for potential compatibility issues.
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Version 1.42
- Fixes summon fx horizontal ink pool being missing from the model.
- Fixes Chakram Shields fx fade out animation being too fast.
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Version 1.33
- Various fixes to the Watcher model (broken arm tentacles, seams, etc.)
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Version 1.32
- For SPID, Cultists AI Tweaks. Now they will use all of the spells based on their levels and some other conditions.
- Cruxes now go away when the actor dies.
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Version 1.5
- Increases range of Fatecarver and Abyssal Impact (for roughly, a little less than 50%) The size of the art effects have been adjusted as well.
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Version 1.4
- New spell, Chakram Shields. This spell protects you and nearby allies giving them bonus health.
- Another overhaul to the summoning effects. Now I'm satisfied with how it looks I think.
- Increases spell books drop rate from Apocrypha chests.
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Version 1.3
- Adds custom scrolls of the Conjuration spells to the loot pool. For technical reasons, Destruction spells can't easily be made into scrolls or staves so I'll skip those for now.
- The summoning, emerging from ink pool/splatter effect how has green water caustics so it doesn't look like a simple dark void.
- The summoned Lurker Harbinger now have proper visual effects. (mouth tentacle, tentacle whip hand, stomp fx, etc.)
- Adds a custom ink orb hand casting fx for the Conjuration spells (except Apocryphal Gates) so they're not as intrusive in first person, and to look cooler of course.
- Rebalances the summon spells. They were a bit overtuned.
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Version 1.2
- Improves the inventory visual effect of the 4 Conjuration spells.
- For SPID, fixes Cultists still not using the new spells in some occasions for SPID players.
- For SPID, allows Cultists to use certain spells like Ironflesh, Ward, Atronach Conjuration and Necromancy, and such alongside the Abyssal Tides spells.
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Version 1.1
- Reduces the brightness of the cubemap on the two portal fx meshes.
- Fixes Abyssal Impact custom sound being really loud.
- Rebalances Watcher summon.
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Version 1.02
- Fixes Fatecarver art, the beam innermost core particles fading out as the effect is cast.
- Fixes some typos.
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Version 1.0
- Initial release version.
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- Author's activity
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September 2023
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06 Sep 2023, 7:19AM | Action by: Kittytail
File added
'Abyssal Tides Magic [version 1.62]'
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06 Sep 2023, 7:19AM | Action by: Kittytail
Changelog added
'Change log added for version 1.62'
August 2023
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30 Aug 2023, 4:33PM | Action by: Kittytail
File added
'Abyssal Tides Magic [version 1.6]'
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22 Aug 2023, 4:31AM | Action by: Kittytail
Changelog added
'Change log added for version 1.5'
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22 Aug 2023, 4:30AM | Action by: Kittytail
File added
'Abyssal Tides Magic [version 1.5]'
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14 Aug 2023, 9:36PM | Action by: Kittytail
Changelog added
'Change log added for version 1.45'
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14 Aug 2023, 9:35PM | Action by: Kittytail
File added
'Abyssal Tides Magic [version 1.45]'
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12 Aug 2023, 1:12AM | Action by: Kittytail
Changelog added
'Change log added for version 1.43'
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12 Aug 2023, 1:12AM | Action by: Kittytail
File added
'Abyssal Tides Magic [version 1.43]'
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11 Aug 2023, 4:17PM | Action by: Kittytail
Changelog added
'Change log added for version 1.42'
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11 Aug 2023, 4:17PM | Action by: Kittytail
File added
'Abyssal Tides Magic [version 1.42]'
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11 Aug 2023, 3:28PM | Action by: Kittytail
Changelog added
'Change log added for version 1.4'
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11 Aug 2023, 3:23PM | Action by: Kittytail
Attribute change
'File \'Abyssal Tides Magic\' description changed.'
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11 Aug 2023, 3:14PM | Action by: Kittytail
File added
'Abyssal Tides Magic [version 1.4]'
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11 Aug 2023, 9:51AM | Action by: Kittytail
Attribute change
'File \'Abyssal Tides Magic\' category changed to Main Files.'
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11 Aug 2023, 7:06AM | Action by: Kittytail
Changelog added
'Change log added for version 1.33'
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11 Aug 2023, 7:06AM | Action by: Kittytail
File added
'Abyssal Tides Magic [version 1.33]'
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11 Aug 2023, 7:06AM | Action by: Kittytail
Attribute change
'File \'Abyssal Tides Magic\' category changed to Main Files.'
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11 Aug 2023, 7:05AM | Action by: Kittytail
File added
'Abyssal Tides Magic [version V1.33]'
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09 Aug 2023, 11:22PM | Action by: Kittytail
Changelog added
'Change log added for version 1.32'
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- Mod page activity
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May 2024
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15 May 2024, 8:50PM | Action by: RedgarWest
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'Abyssal Tides Magic'
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15 May 2024, 7:58PM | Action by: Discord02
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15 May 2024, 6:41PM | Action by: ConfusedLea
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15 May 2024, 1:35PM | Action by: daljoh10
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15 May 2024, 7:24AM | Action by: Elliott1981
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12 May 2024, 4:10PM | Action by: KennethElliot2015
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11 May 2024, 3:59PM | Action by: slagathor92
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11 May 2024, 3:51PM | Action by: Harkonnen
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