So i tried to use this font. I put the swf files in interface and edit fontconfig (already overwritten other mod that has font config.) Heres the line i add to the config:
fontlib "Interface\mycustomfont.swf"
map "$VicUser1" = "Elden Ring Font" Normal The fonts become square if selected the user1 What did i do wrong tho ? Thanks
Nice mod! However it only works on demo play, I tried clearing a dungeon and killed the last enemy but didn't work. Killing dragons also doesn't show the banner.
[] - Exclude Dragons [] - Wait for Combat to End [/] - Faction Check
I wish this had its own volume slider. I usually play with the music turned off or with very low volume. I even forgot and thought this mod wasn't working! Anyway, great mod! Thanks!
Hey man me again lol How do you change the text in the mod only to not follow your overall text? Using berserker font mod but would like this pop-up to be timed new Roman
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Heres the line i add to the config:
fontlib "Interface\mycustomfont.swf"
map "$VicUser1" = "Elden Ring Font" Normal
The fonts become square if selected the user1
What did i do wrong tho ? Thanks
[] - Exclude Dragons
[] - Wait for Combat to End
[/] - Faction Check
fontlib "Interface\times.swf"
map "$VicUser1" = "Times New Roman" Normal
Now, all you have to do is select User1 in MCM, and it should change.
A quick question, for my sake how can I make the yellow color damn lol can't make the RGB combination work XD. Must be a stupid question lol
By the way, orange is 155 red and 155 green.