Skyrim Special Edition
0 of 0

File information

Last updated

Original upload

Created by

BitterlyIronic

Uploaded by

anendlesspit

Virus scan

Safe to use

Tags for this mod

17 comments

  1. cavy8
    cavy8
    • premium
    • 2 kudos
    Thanks a ton for this - after looking at the differences between your mod and the other one like it, this is significantly better for compatibility. I was a little worried after looking at the other one that I'd have to make my own implementation haha. Great work!
  2. MagickaAddict
    MagickaAddict
    • member
    • 0 kudos
    Hi,
       Can we install this and original mod mid save?
    1. anendlesspit
      anendlesspit
      • member
      • 3 kudos
      That should be fine, you just might not see some of the outfit changes (and you'll need to wait for cells to refresh before bandits will start wearing the new armor).
    2. MagickaAddict
      MagickaAddict
      • member
      • 0 kudos
      Thank you for replying. When will we see city folk using these beautiful clothes?
    3. anendlesspit
      anendlesspit
      • member
      • 3 kudos
      You'd probably need to run resetinventory on them from the console to get them to put on the new outfits mid-game
  3. otisimo212
    otisimo212
    • member
    • 12 kudos
    since this using SPID to distribute can I delete esp that come with the original mod?
    1. anendlesspit
      anendlesspit
      • member
      • 3 kudos
      No, the original ESP is still needed for the actual armor items (and the outfits SPID is distributing are defined in it).
  4. schoolboichris
    schoolboichris
    • member
    • 2 kudos
    dumb question is it okay that the outfit records are still there in the base mod should that be fine or should i delete them
    1. anendlesspit
      anendlesspit
      • member
      • 3 kudos
      Yep, they're supposed to be there. This just uses SPID to assign them to NPCs instead of a script.
    2. schoolboichris
      schoolboichris
      • member
      • 2 kudos
      alright i just wanted to know because it was overwriting av Expansion so i wanted to know if it's oaky 
    3. anendlesspit
      anendlesspit
      • member
      • 3 kudos
      In those cases just let whichever mod whose outfits you like more win.
  5. korewatorika
    korewatorika
    • member
    • 0 kudos
    "you will almost certainly need some kind of automated leveled list patcher"
    Could you please explain this line? Do you mean bashed patch or something else? I see that "auto LL patcher" thing is needed to add items to LL, but I believe it's for items that you can only obtain via crafting. Though your mod adds items directly to characters, so I can loot them from bandits etc. Am I wrong? What I need patcher for? 
    1. anendlesspit
      anendlesspit
      • member
      • 3 kudos
      Yep, a Bashed Patch will do it fine and it's what I use myself. 
    2. korewatorika
      korewatorika
      • member
      • 0 kudos
      Ok, thank you for quick reply! 
  6. 1Mac
    1Mac
    • premium
    • 86 kudos
    I can see the advantage of using Spid to distribute outfits. Is the distribution random?

    Also, there are a few patches for Fashions on Nexus besides the one you referred to. Any in particular you recommend?
    1. anendlesspit
      anendlesspit
      • member
      • 3 kudos
      The distribution is static, I'm just using SPID to avoid having to edit any NPC records and risk incompatibilities as well as make it easier for end users to tweak to their liking.

      I don't use any other patches for Fashions, personally.
    2. 1Mac
      1Mac
      • premium
      • 86 kudos
      Cool, I prefer static distribution, and the customization opportunities are appreciated!