This page was last updated on 08 December 2024, 2:14AM
Changelogs
Version 1.5.1
Tweaked the DA05PlayerCloseInJailScript to make Sinding stop looking at the player when the escape scene starts
Version 1.5.0.1
I wasn't very pleased with how Sinding was holding the ring, so I adjusted both the idle and animobject.
Version 1.5
Polished the bar-holding animations in attempt to reduce the clipping from the movement as much as I could, adjusted the position of the idle marker and restored Sinding's greeting when approaching the player.
Version 1.1
Edited the DA05PlayerCloseInJailScript, setting Sinding to look at the player when the bar-holding idle starts