Tried this script on Skyrim Objects SMIMed - Warmaiden's Holes, see no difference in game Using community shaders, any suggestion whats wrong? Used ItAddsComplexMaterialParallax Script
do you actually have appropriate complex material parallax textures for whiterun? If you don't have the appropriate textures then this will do nothing on it's own.
complex material parallax textures are not the same thing as the common _p textures
Maybe? I am not sure what you're after? Either method you're still going to need parallax texture. complex material parallax just uses a different shader and texture array. Please read the article linked in the main description of this page.
Yeah, i got i need normal parallax. Should you advice, i tried to use older parallx script, but i getting warping effect. Does manual work with mesh required or im just doing wrong something?
Usually that’s just the combination of the mesh being susceptible to issues if the parallax texture has too strong a level curve, too much white or not enough blur.
parallax in skyrim can be fickle if the shape of the mesh is not well suited.
What do you think about more complicated script? Like go and check all textures, find parallax ones, check all meshes and find what use parallax textures, update mesh.
13 comments
Using community shaders, any suggestion whats wrong?
Used ItAddsComplexMaterialParallax Script
complex material parallax textures are not the same thing as the common _p textures
Should i use Nif Batch Processing Script then?
Should you advice, i tried to use older parallx script, but i getting warping effect.
Does manual work with mesh required or im just doing wrong something?
parallax in skyrim can be fickle if the shape of the mesh is not well suited.
And you should play around with your height map to find the best values.
Like go and check all textures, find parallax ones, check all meshes and find what use parallax textures, update mesh.