Skyrim Special Edition
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Spongeman131 and Soulmancer

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Kulharin

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13 comments

  1. habitat91
    habitat91
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    I is dumb
    1. Kulharin
      Kulharin
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      Is it just skipping them?
    2. habitat91
      habitat91
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      Yea, I'm an idiot. Didn't realize I had the mult-layer selected bahahahhaha. Ignore my stupid a** lol. 
  2. hadaev
    hadaev
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    Tried this script on Skyrim Objects SMIMed - Warmaiden's Holes, see no difference in game
    Using community shaders, any suggestion whats wrong?
    Used ItAddsComplexMaterialParallax Script
    1. Kulharin
      Kulharin
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      do you actually have appropriate complex material parallax textures for whiterun?  If you don't have the appropriate textures then this will do nothing on it's own. 

      complex material parallax textures are not the same thing as the common _p textures
    2. hadaev
      hadaev
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      You probably right.
      Should i use Nif Batch Processing Script then?
    3. Kulharin
      Kulharin
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      Maybe? I am not sure what you're after? Either method you're still going to need parallax texture.  complex material parallax just uses a different shader and texture array.  Please read the article linked in the main description of this page.
    4. hadaev
      hadaev
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      Yeah, i got i need normal parallax.
      Should you advice, i tried to use older parallx script, but i getting warping effect.
      Does manual work with mesh required or im just doing wrong something?
    5. Kulharin
      Kulharin
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      Usually that’s just the combination of the mesh being susceptible to issues if the parallax texture has too strong a level curve,  too much white or not enough blur.

      parallax in skyrim can be fickle if the shape of the mesh is not well suited.
    6. Blackread
      Blackread
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      Warping with parallax is pretty much a given. Either the effect is so subtle you can't even see it, or you get warping/stretching.
    7. T4gtr34um3r
      T4gtr34um3r
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      You have to adjust mesh normals to reduce warping.

      And you should play around with your height map to find the best values.
    8. Kulharin
      Kulharin
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      "mesh normals" ?
  3. hadaev
    hadaev
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    What do you think about more complicated script?
    Like go and check all textures, find parallax ones, check all meshes and find what use parallax textures, update mesh.