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  1. Netherworks
    Netherworks
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    Been working a while on this one, hope you enjoy it!

    - She uses your own installed body type and textures. (Fair Skin CBBE is what I use in my game)

    After the intro, she has 9 formulas (spells) that you can find for her (the can drop from boss chests, dungeon or above ground). You can give her new spells to use this way and use her satchel to swap out which spells she uses. If you like gathering ingredients (to allow her to learn the new spells, one time), you'll have fun with helping her build up her abilities. If you don't like gathering, once you fetch all the formulas, you can opt out of having to gather anything at all.

    A lot of "how to do things" with the mod and formulas is spoken by Elana so pay attention to to what she talks about at the beginning (post intro). You can talk to her to learn about her backstory and if you do decide to look for ingredients, you can ask her the most likely places to find them.

    ---

    As people have been asking, Elana goes to Riften if she's not with you. She can be found at the Bunkhouse or in the Keep, near Wylandria. Y'all should talk to her a bit more and ask her about her past as she will tell you this.
  2. Netherworks
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    Elana 1.0.4

    Huge update with improvements across the board and a new feature or two.

    Should be okay to update in existing game. I would wait until none of her quests are active, just in case.

    She has a new feature where you can continue to expand her after finding at least 5 formulas via "Forbidden Knowledge". By finding Tomes of Dark Secrets on enemies and with occasional experimentation, she can slowly increase her own magic with a bonus to damage and duration.

    Notice: Any visual replacers will need to be updated!!!

    Full changelog:

    Spoiler:  
    Show
    General
    - This is a focus of improvements to Elana across the board with a new feature or two.
    - For those making addons to her, you'll need to sync up her base actor record. One perk and one spell was added.
    - In inventory, her imbued gems are just shorted to "Gem" (instead of Imbued Gem) and have their designation in parenthesis after the object, so that you can make sure you only have one of each type (Healing, Damage, Protection, Summon).
    - Touched up her makeup slightly to give it more emphasis.
    - Increased Elana's Relationship "Points" required to get to max relationship to 700 (to be in line with my other offerings). Doesn't affect anything if you're maxed out with her, otherwise will increase your current range slightly. There are more ways to acquire relationship with the addition of Forbidden Knowledge, below.
    - At the end of the Intro Quest, the player has the choice of recruiting her (if there's room in the party) or telling her you have some other things to finish up (or that you have no room if you are full). She will always mention she stays in Riften, no matter what you choose.
    - All of her quests now complete all objectives, if any, when finished.

    Combat
    - Elana has minimum level of 5 (down from 8).
    - She now works in medium/long (versus far) range. Her Darkbolt spell now has a significantly smaller range (4096 units), which keeps her a bit closer to the player and to targets.
    - Darkbolt's Magic Resistance debuff is now resisted versus fire and it's debuff is reduced to 7 Magic Resistance, but can stack within a 4 second window if the target is hit again with Darkbolt.
    - She now has a baseline spell, Essence Leech, that does damage similar to flames but can absorb magicka. Magicka cannot be aborbed from constructs. Has custom effect nif. This does identical damage to flames but also drains 6 Magicka.
    - Deadly Vermin's effects tweaked so that friendly fire towards guards and bystanders should have a lower chance to cause chaos.
    - All hostile spells either require Elana to be a teammate and the opponent hostile to the player OR Elana isn't a teammate. Hopefully this will reduce bystander aggression.
    - Darkbolt requires Destruction skill 25 and Nether Cloak requires 40 (up by 5). She will always use Essence Leech. This should be less OP for low level characters hitting Bleak Falls. Doesn't affect spells based on Formulas.
    - Elana's spell rollout from formulas is now solely script driven. She still has the spells but doesn't physically cast them. This keeps her from overwriting strong spells causing weird casting loops if more than one gem or valid materials are in her satchel.
    - Her spell rollout is now cached to a 4-item array, using the best spell in each category. This is significantly faster. Cache is built on game load, opening her satchel or finding new formulas.
    - Many of her spell effects have had their appearance touched up. Spells are now cast with purple-blue light in hands. Deadly Vermin cause purple explosions.
    - Optimized and improved combat scripting.

    Quests
    - Elana's Intro quest can now be completed if Bleak Falls Barrow is completely changed or you're using a container overhaul that changes them. If the urn (containing the soul gem) or the first chest (containing the rabbit legs) doesn't exist, those items are instead spawned in the boss chest. The boss chest uses a chest based on the chest found in the dungeon.
    - Intro Quest all items are separate objectives. This is more streamlined.
    - Intro Quest, the formula now goes into Elana's inventory.
    Formulas and Encounters
    - Valid formula locations are now added to a "visited" list as the player enters those locations. This should keep formulas from randomly seeding where they weren't present before within a short timeframe. The visited list now holds up to 200 locations. This is not anti-cheese as much as removing erratic behavior of leaving an area then returning shortly later to have a formula just pop-up.
    - Necromancer spawns changed for lower level players. There is a 40% chance they will spawn. This is a minimum of 2 with a 50% chance of 1 additional if the player is higher than level 9, 50% chance of 1 additional if higher than 14 and 50% chance of 1 additional of higher than 19.
    - Necromancers no longer have armor spell nor boost to frost damage and are 90% of the player's level. This should make them a bit easier to handle. They no longer follow the player outside of interiors, if possible.
    - There is an option under the behavior sub menu for toggling off Necromancer spawns, if they are interfering with your game.

    Dialogue and Idles
    - Many combat and miscellaneous lines are given cooldowns to reduce repetitiveness.
    - Idles are all now given a slight percent chance so that they are randomized more. Flirty and romantic lines are have the chance of normal lines.
    - Added several new dungeon idle lines.
    - Huge overhaul on the more generic lines to give them more of Elana's colorful flair and style. Interacting with her should feel freshened up.
    - Added dozens of new combat lines.
    - Reduced chance and added timeout to some combat lines. Rattling them off too much.
    - (+) indicators removed from topics and instead descriptive words are used, such as (Quest) or (Features).
    - Restructured dialogue options so almost everything shows under her Talk (Features) menu. Opening her Satchel is now inside this menu. Wear inventory is now under an Appearance sub menu. There is also a Behavior sub menu for more set and forget options.
    - "How are you doing? Any thoughts?" now shows on the main dialogue for Elana if it is actively ready (it has a cooldown) or your relationship rank is less than 3 with her. After max relationship with her, it disappears.
    - "I'm not sure about searching for all of these ingredients." or the "cheat mode" is now on the main dialogue and you can opt in or out. I think this makes it more obvious for those new to playing with Elana that if hunting for ingredients isn't your cuppa, you can turn it off. Once it is used, it disappears from the main dialogue.

    Feature, Wigs and Jewelry
    - You can now give her wigs and jewelry that have their own separate containers. She will periodically change into multiple wigs or jewelry. She can offer to add some wigs she likes first time you talk to her about the wigs. You can use any wigs or jewelry from other mods.

    Feature, Forbidden Knowledge
    - Elana now has a Forbidden Knowledge that opens once you help her discover at least 6 formulas. She accrues Knowledge Points by finding Tomes of Dark Secrets on defeated enemies and when she experiments at an alchemy station. Both situations give her 1-4 points. This was created to give her long-term progression even when completing her initial content. She receives a small amount of relationship points in either situation.
    - Elana will hint at this via an idle comment when she reaches 6 formulas.
    - Tomes can be looted from enemies defeated by the player, Elana or any teammates. Usually valid enemies must be decent with Destruction, Alteration or Conjuration magic but there is a chance it can drop from any humanoid. If a slain opponent has a Dark Secrets Tome, their body will glow with purple wisps. There is a rolling chance of Tomes dropping, starting at 15%, with a timeout between drops.
    - When you have acquired one or more Tomes, on the main dialogue you can give them all to her. Trade dialogue doesn't apply here and it's signifcantly faster to use this option. Once used, they become "read" and can be sold for gold. She will comment about it when you exit the dialogue.
    - For every 3 points in Forbidden Knowledge she acquires, her Knowledge Rank increases by 1 (starts at 0).  Each Rank influences any of her spells or fire spells by increasing Magnitude and Duration by 0.5%. For example 30 Ranks would give her a bonus +15%. It would take 100 Ranks to get a significant bonus of +50%. Elana has a Max Rank of 250.
    - Ranks also improve summons in stats along with duration, with the exception being the Deady Vermin. Stats are increased 3 points per Rank.
    - The obsolete "Infamy" Actor Value is used for Elana to track this and to provide a perk calculation for the bonus.
    - You can view all of her Forbidden Knowledge statistics by talking to her.

    Fixes
    - When activated, Easy Mode for Gems now removes all non gems from her satchel and puts them in her inventory, leaving only gems.
    - Fixed an issue where not immediately taking Elana then trying to recruit her afterwords would fail on the first time.
  3. xsile
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    So I have used Elana on several mod list and added her to my own game with just a few other follower mods. The one thing they all have in common. Elana is busted AF. She ALWAYS eventually starts to wandering.  Once she starts wandering nothing i do in NFF will stop her from wandering off. No amount of dismissing her will stop her wandering.  I used NFF to assign her to a home and then dismissed her. Then several weeks later (game time) I go to that home and she is there but the second i have her follow me, she starts wandering off again.  I have not has this issue with any other followers only Elana. It really screws up the whole point in having her in the party. She stops all dialog except when there is a battle. All the dad jokes and other npc interaction gone the minute she starts this wandering crap. Is this going to get worked on or is this mod abandoned at this point? 
    1. MisterObviously
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      Did you find a solution? i got the same problem. 
    2. xsile
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      No. I even uninstalled the mod. then reinstall and she still F-ing wanders off. It is so disappointing because she is my favorite follower while she is working, 
    3. Netherworks
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      Can you tell me, since you use NFF, which package she is in when she is wandering? You see some data like that, using the system tab after putting game cursor on her. Myself and no testers have seen this behavior.
    4. xsile
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      Hi thank you for the replay. I updated tonight to 2.0.0b and also installed the 2.0 intimacy patch. For a hot second it looked like she was going to stop wandering off.  She had the new quest marker above her head and she walked back to my character, but as soon as the dialog ended she started wandering off again.
      I am not sure I understand how to get the information you are asking for. But i think i found it.
      AI Package: 060D191E
      Ai Mod: CCBGSSSE001_FISH.esm
      Ai Quest CCBGSSE001_Fishingfollweridlequest. 
      More information: I have added Elana and Ninara to 3 mod lists and 1 already had them. All of them Elana eventually started to wander in.
      The current mod list I am playing is Nolvus V6.0.13.
      Previouse lists where Gate of Solvengrade, Domain and Blood&Lust. Blood and Lust was the only one that already had both Elana and Ninara as followers. 
      Further information: Today I opened console target Elana Darkfire and typed resetAI. (changed nothing she still wanders) Then I opened console and target Elana Darkfire and typed Disable. Elana disappeared, then i typed Enable and she reappeared but she still wanders. 
      More information.
      I opened Elana in the MCM I changed the part about her AI to not use external AI and to use her default. Changed nothing she still wanders. I have no idea what to do at this point other then to remove my favorite follower mod completely, make a save with her removed. Then try reinstalling her and hope that it completely reset her back to bleakfalls. 
    5. Netherworks
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      AI Package: 060D191E
      Ai Mod: CCBGSSSE001_FISH.esm
      Ai Quest CCBGSSE001_Fishingfollweridlequest. 

      This is an AE/Creation Club mod. I'm not sure what it does because I don't really worry with the fishing stuff but it's trying to send Elana to an Idle Marker so that she sandboxes around it. Appears that the package might be ccBGSSSE001_FishingSandboxFollower.

      Priority of this quest is 90, so it's higher than any follower quest.

      In NFF with Elana as a follower, go to the tweaks tab and look for Package Priority. Raise it to very high. This will put NFF's packages higher than the fishing ones (it's a stack).

      "I opened Elana in the MCM I changed the part about her AI to not use external AI and to use her default." - set this back to using NFF.
    6. xsile
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      Once again thank you for the reply! I really love Elana and Ninara! IMO they both should be mandatory for any mod lists! I will do as you have instructed and report back with results.
      Thank you so much for your help and this mod! 

      Update:
      Thank you Thank you! She is now no longer wandering off and back to her dad joke banter and talking to Ninara again! 
      Update to Update:
      Nope she is still wandering off on her own. it looks like it works while in open world but when I went into the ratway
      she took off and left though a door. 
      Ok so this is very weird. She wanders once in a while now.  Sometimes she stays put other times she just takes off and goes though a zone door not to be seen again until i go through the same door or through a different zone door.
    7. xsile
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      I went ahead and reinstalled Novuls. I figure i would give it a try and as soon as I get Elana as a follower i will set here AI priority to high and see if that keeps her from ever wandering off. 
    8. xsile
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      Ok so, Elana is using a different follower AI package now that I reinstalled Nolvus v6 and she does not completely wander away anymore. But inspite of my setting her follower distance to close she wanders off quite far before she turns around and stands at that distance. I would guestimate in real world yards she is about 20 yards away.  Far enough to hardly hear her when I am facing her and she is speaking. 
      AI Package: D5019664
      AI Mod: NWSFOLLOWERFRAMEWROK.ESP
  4. Bordoxs
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    Hey, Nether. There's a strange situation with this mod, and I don't know if that's for Experience mod. The thing is that most times, when the formula quest appears, and I don't enter the dungeon/cave to complete it, the game shows this banner saying that I've completed the quest. Again, I don't even get in the place to do it. It happens with the version in Patreon, I'm not sure if this one also has this issue.
    1. Netherworks
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      If you leave the area, it just will re-seed the forumula to somewhere else. If this is happening outside of a dungeon then you're crossing into a different location and it thinks you've left. I'll work on a fix for this.
  5. ThD17gj692
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    Elana and Her Fiendish Friends is a brilliantly original follower mod: literate, humorous and thought-provoking. I look forward to any expansions you create.
    1. xsile
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      Thank you for the information! So so glad this is NOT abandoned! 
    2. JobiWanUK
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      They certainly haven't been abandoned. Nether is constantly working on them. They're not always released on Nexus though.

      Elana 2.0 is available and was released a few weeks ago.
    3. ThD17gj692
      ThD17gj692
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      Thank you for the update information, very gratefully appreciated.

      If anyone else is interested, you can find Elana 2 at https://www.patreon.com/posts/nethers-elana-2-127581561.
  6. DEMIANBT21
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    i married her and told her to live with me in breezhome ,but why she keep coming back to riften
  7. Julliette
    Julliette
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    Very good mod.  Thank you.
         Now for my $0.02... I might have had her ask "Do you want to see my embalming set?"  Verses "torture" set.
    I can't imagine her channeling Jeffery Dahmer. 
         Thanks again... she really is a very unique and endearing addition to the game.  
  8. dumuzi423
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    Does anyone know what could be keeping formulas from seeding as often as they should be? Not completely, mind you, as I have gotten 3, but that's been in about 15 hours with Elana on this save and a couple of dozen locations at least. Many of those were vampire and/or necromancer locations, as I was seeking them out at one point to test.

    Edit: I thought it may have just been a coincidence at first, but the only way I have been able to get formulas to proc at a potential location is to save/quit just before arriving at the dungeon, reinstalling the mod, and then restarting. That only works for one formula. I have to repeat that for the next one. And it doesn't always work, but it's the only way it has worked. I do have a few mods that add additional dungeons. Maybe they are messing with the seeding procedure somehow *shrug*
  9. arewna
    arewna
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    A great Mod

    but can i tell Elana that she is not have boris and the other demon familiars every time?
  10. lambrioza
    lambrioza
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    Got a lil question, where can i find Elana for the first time? i kinda not sure where she is
    1. arewna
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      When you make the first dungeon when you must get the Claw for the Riverwood Merchant
  11. uh8urself
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    I adore her bro! Great job!!! 
  12. InsanityHour
    InsanityHour
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    If when she asked to be romantic, I said "Not Right now." is that a permanent choice? I'm up to Enamored with her, but didn't enter into a full relationship with her at the time due to RP reasons. Will that option come up again, or am I screwed?