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InsanitySorrow

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InsanitySorrow

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178 comments

  1. Felrave
    Felrave
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    • 35 posts
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    Can these weapons be sold by vendors across Skyrim?
  2. DsevenO
    DsevenO
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    • 278 posts
    • 1 kudos
    Does this have special tempering parameters, or does it use vanilla keywords to determine tempering strength? The reason I ask is because I'm able to temper the Cyrodillic Silver Dagger to double its base damage ("legendary" affix at only 30 levels of smithing), while other weapons temper at their expected strength. If I can rule out any tempering rules (or lack thereof) from this mod, I can start looking at other mods as the culprit. Thanks.

    Edit: Using Ordinator and the Advanced Workshop perk. This extreme tempering only happens with the Cyrodillic silver dagger though.
  3. dartherectus1
    dartherectus1
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    could you fix the Daedric katana please. In Morrowind it was a two handed weapon, not onehanded.
    1. Vitala
      Vitala
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      Wrong. Daedric katana was a one-handed weapon in Morrowind. Daedric daikatana was a two-handed weapon
  4. VampiresZombiesLiches
    VampiresZombiesLiches
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    can you make a merged ESP version??? so we can save some space
    1. hamletsdead
      hamletsdead
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      • 375 posts
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      Ditto. Love what you've done, but four .esp slots, really?
    2. Scrafya
      Scrafya
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      Can we please have this?
    3. Xenos2112
      Xenos2112
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      I'd like that as well, I just tried using it in Mator, and it's flagged to skip them.
    4. SlyWolfe
      SlyWolfe
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      • 928 posts
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      +1
    5. Badtupram
      Badtupram
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      • 200 posts
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      Yeah agreed. I didn't even look at the weapons in world.
      I had no idea there was four plugins. WTF?
      Nope so I didn't want to even take a look and like them.
  5. TONI8
    TONI8
    • member
    • 195 posts
    • 3 kudos
    Hello, thanks for the mod!!
    How could I delete "Daedric Katana" from the mod if its possible?
    1. SlyWolfe
      SlyWolfe
      • member
      • 928 posts
      • 10 kudos
      Use SSEEdit
  6. gabriel1005
    gabriel1005
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    • 16 posts
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    Any chance of a Xbox port? This mod is amazing I had it for oldrim
    1. InsanitySorrow
      InsanitySorrow
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      Highly unlikely as I don't play on that platform :)
  7. Frzncore
    Frzncore
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    • 17 posts
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    Too much ESP bloat. How can I cut down ESPs and merge them properly so the masters are recognized by patches. I'm using Morrowloot Ultimate and the patch needs all 4 of these ESPs to patch properly.
  8. RoninByDesign
    RoninByDesign
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    • 14 posts
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    can this safely be uninstalled from a save?
    1. XepherXV
      XepherXV
      • supporter
      • 158 posts
      • 2 kudos
      most likely, unless you have one currently equipped, then it might cause issue, but most likely it will just dissapear
  9. Kulharin
    Kulharin
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    I assume there would be some overlap with Expanded Weaponry?
  10. RightPyro
    RightPyro
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    • 3 posts
    • 0 kudos
    Hello, I have recently downloaded this mod, and I would like to know.

    If I install this mod and load up a previous save will these weapons be put into the leveled list, or will I have to start a new character?

    Thank you!
    1. Zeroignis
      Zeroignis
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      • 5 posts
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      You have to wait one week in game to these weapons be avaible on leveled list.
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