I've put up a simple patch for ELFX that just moves some of the lights to more appropriate places. The patch assumes this mod is loaded after ELFX. If anyone sees any missing or misplaced lights still while using ELFX let me know.
"I've put up a simple patch for ELFX that just moves some of the lights to more appropriate places. The patch assumes this mod is loaded after ELFX. If anyone sees any missing or misplaced lights still while using ELFX let me know."
Could we have the same for LUX ? There are floating braziers and horn candles in the great room. Thank you for your time.
Just did a couple runs through here earlier and it was absolutely fantastic. Atmospheric, grand, and felt very fitting for the titular character as a hideaway. Loved the experience. Technically might need some compatibility patches as others have mentioned, but no major navmesh for the follower(s) and it played out great for me. Thank you for this one ^_^
Thank you for this!! It really improves the atmosphere of Movarth's Lair for the better
The biggest incompatibility for me personally was ELFX, but I took the easy way out and ended up just removing all of ELFX's edits to the cell. Finding Helgi and Laelette seemed fine and looked compatible, had some minor issues with other mods (LotD, CACO, Tamrielic Culture, Interesting NPCs placed a marker for follower comments on the boot collection) placing one or two items in the cell that I just had to adjust real quick.
MorrowLoot Ultimate also does something in this location and its Encounter Zone, they go fine together. Load order should be movarthlairoverhaul.esp -> MLU.esp.
It shouldn't break anything and it will probably partially work. Whatever changes Lawbringer makes to the dungeon post-conquest might not be in the right places and presumably wouldn't extend to the new rooms. I don't know enough about how Lawbringer works under the hood to say for sure though
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ELFX. If anyone sees any missing or misplaced lights still while using ELFX let me know."
Could we have the same for LUX ? There are floating braziers and horn candles in the great room. Thank you for your time.
The biggest incompatibility for me personally was ELFX, but I took the easy way out and ended up just removing all of ELFX's edits to the cell. Finding Helgi and Laelette seemed fine and looked compatible, had some minor issues with other mods (LotD, CACO, Tamrielic Culture, Interesting NPCs placed a marker for follower comments on the boot collection) placing one or two items in the cell that I just had to adjust real quick.