I can pretend the logs are tied together by rope and it adds a much better aesthetic than vanilla bridges (although if you can add rope or something, that'd be super cool).
Hey Ren, Congratulation on the release! I've installed many many of your replacers and I enjoy them, this is the first I've seen that has a... (I believe) Polish description!?
Hm.. I think some should understand that highpoly is the wrong direction, at least not on these game engines, basically professional mesh is based only on lowpoly, if someone has a bit of knowledge about the construction of models, knows that poly increases only in some cases and only on some parts of the model that require it, I respect SMIM but I do not work like that,
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It would benefit from parallax and 2k textures, but I'll be using it in my game regardless.
I can pretend the logs are tied together by rope and it adds a much better aesthetic than vanilla bridges (although if you can add rope or something, that'd be super cool).