hi, how does one patch a mod to turn it into a Light Limit Fix version? Some directions would be appreciated. Thanks!
edit: seems that on the LLF page, if something has ENB Light, it will automatically be compatible with LLF. But what if something doesn't have ENb light or LLF, how do i go about adding LLF effects to an object?
This is an incredible mod, I found it very lore friendly. It could be because of the Nordic rune in the first image or something like that, but I really enjoyed it. I just didn't like the sound when launching attacks, is it removable?
This is an amazing mod, I cannot stress how well crafted this master piece is truly an amazing Darksaber mod, the textures are crisp and the blade igniting is impeccable, the only part I don't necessarily dislike but I am not fond of is the screeching fx during the Darksaber ignited idol sound, the general sound is amazing but as it goes on it has a 1 second of idol lightsaber low screeching which gives me a headache again an amazing mod with so many stellar attributes but 1 slight note on it, I'm wondering if the previous version was still available?
My game crashes when I take the weapon out of its "sheath" (with the 3), before installing it I had no crashes. If you could fix that you would be a gigachad.
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edit: seems that on the LLF page, if something has ENB Light, it will automatically be compatible with LLF. But what if something doesn't have ENb light or LLF, how do i go about adding LLF effects to an object?
Would be a great idea, if you have to beat a boss as strong as the Ebony Warrior oder Kaarstag to get the sword...
Those sheathing animations are awesome.