Skyrim Special Edition

File information

Last updated

Original upload

Created by

Hasphat Antobolis

Uploaded by

HasphatAntobolis

Virus scan

Some manually verified files

Tags for this mod

22 comments

  1. nsm0220
    nsm0220
    • member
    • 0 kudos
    pumpkin plant texters had this blue/purplish color how do i fix that
    1. HasphatAntobolis
      HasphatAntobolis
      • premium
      • 23 kudos
      Purple means a missing texture. I'll double check the mesh to make sure I didn't mistype the texture path. Is it the orange pumpkin or the white pumpkin? 

      Got the answer. Get this prerequisite mod. Kabu's Gourds. It will have the updated textures needed to fix the purple plants, and add extra diversity to your gourd game. 
    2. nsm0220
      nsm0220
      • member
      • 0 kudos
      thanks
  2. Vonklinkenhoffn
    Vonklinkenhoffn
    • member
    • 1 kudos
    Sounds like a cool mod, I'll try it. I use High Quality Food And Ingredients though, will this be incompatible with it, or can I still keep those textures? 
    https://www.nexusmods.com/skyrimspecialedition/mods/10897?tab=files
    1. HasphatAntobolis
      HasphatAntobolis
      • premium
      • 23 kudos
      It should be fine. I use this with a ton of other food mods. 
    2. HasphatAntobolis
      HasphatAntobolis
      • premium
      • 23 kudos
      The latest update makes this into a BOS mod. I defined all of the original food items as a new FormID. This was then combined with mods like Food Expansion, it will keep the originals and add in the Food Expansion mods along side. Just because you like the bread from Food Expansion, doesn't mean you need to give up your TB bread. My new tomatoes slot in along side the new tomatoes added by Food Expansion. This also defines the shrubs, because why not. This makes it also has built in functionality to work with BOS shrub replacers. 
    3. Vonklinkenhoffn
      Vonklinkenhoffn
      • member
      • 1 kudos
      This sounds great! Thanks for clarifying, I'm so happy to hear I can keep both :)
    4. HasphatAntobolis
      HasphatAntobolis
      • premium
      • 23 kudos
      The latest update makes all the vegetables from HAV2 farmable, but I should note that I did not do that with other modder's vegetables. They'll need to do that themselves.
  3. FRIENDMYFRIEND
    FRIENDMYFRIEND
    • member
    • 61 kudos
    YAH.  NOW TO EXPAND THE PLANTS AND TREES THEY COME FROM. MAKE NOW PORT TO STARFIELD LATER.  :-)=
    1. HasphatAntobolis
      HasphatAntobolis
      • premium
      • 23 kudos
      Have you seen growing tomatoes mod? I think there are several. I did take one and make the tomatoes smaller. I'll work on getting one with the new tomatoes for a patch. I'm thinking base object swapper might be a more efficient was of doing some of this. 
      And yeah, when Starfield comes out, first thing I'm doing is making those damn sandwiches a reasonable size. How is that their promo pic? 
    2. FRIENDMYFRIEND
      FRIENDMYFRIEND
      • member
      • 61 kudos
      LMAO.  PERFECT. IVE GROWN TOMATOS JUST LIKE THAT.  WHAT I WAS GETTING AT IS AN ENTIRE VARIETY OF FRUITS AND VEGETABLES INCLUDING THE PLANTS AND TREES THEY COME FROM, A FARMING/RANCHING OPERATION.
      EXAMPLE  PEAS.  SNOW PEAS ON A TRELLIS OR ZIPPER PEAS IN A SMALL FIELD PATCH ETC.  WATERMELON, CUCUMBER.  PEACH AND PEAR  ETC.
      CURB THE ENTIRE FRUITS AND VEGETABLE MARKET.  ITS JUST AN IDEA. I'M A FARMER/RANCHER AND WOULD LOVE TO SEE THE ACTUAL SEASON/CYCLES INCORPORATED INTO BETHESDA WORKS MORE THAN IS ESTABLISHED NOW. IT WOULD EXPAND THE MARKET SYSTEM AND WOULD BE THE FIRST OF ITS KIND.  :-)=
    3. HasphatAntobolis
      HasphatAntobolis
      • premium
      • 23 kudos
      It'll take some time. There are already mods that add a lot of farming, but a giant overhaul would be cool.  I can see how that will be important to really flesh out for Starfield, since there will be many desolate worlds, but some may be hospitable to settling, and farming is natural fit. It will take several new models for each plant at different stages of growth, new equipment models, change scripts, etc. It could be done.
    4. FRIENDMYFRIEND
      FRIENDMYFRIEND
      • member
      • 61 kudos
      AWESOME. I HOPE YOU OR ANYONE READING THIS WILL CONSIDER DOING IT OR DEVELOPING A TEAM THAT WILL. NO DOUBT I'M FOLLOWING.  :-)=
    5. HasphatAntobolis
      HasphatAntobolis
      • premium
      • 23 kudos
      I added pumpkin farming. And then farming to all the vegetables. I did not do the fruits, though I have models for great small trees that could easily have the fruits added. Shrubbery Symphony has this tree called European Spindle with about 16 models of growth stages, from twig in the dirt up to tree sized. Meshes allow for niNodes that can switch them on the fly. That's how vegetable harvesting works, but for a time-based thing to transition between stages of growth, it will require someone good at papyrus scripting.
  4. psyyo
    psyyo
    • premium
    • 10 kudos
    installed so much food with all the dependent mods i'm not going to be hungry for a week 😅

    -edit-

    i know it's important to get more iron in your diet, but why is this wanting to drop in its own new iron ingot nif?
    1. HasphatAntobolis
      HasphatAntobolis
      • premium
      • 23 kudos
      New update today. Adds bread, Pear, more taters, onion, new garlic, pumpkin, gourd, cookie, maybe some other stuff, I don't know, it is all in the new pic.
    2. psyyo
      psyyo
      • premium
      • 10 kudos
      👀👀 a cookie?

      hah awesome
    3. HasphatAntobolis
      HasphatAntobolis
      • premium
      • 23 kudos
      It goes with the cookies added by Alax, but his are chocolate chip and mine is chocolate chunk.