Skyrim Special Edition
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Gonzeh84

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Gonzeh84

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About this mod

A collection of patches for Migals BBLS mod.

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I've been a long time user of Migals fantastic BBLS mod. It's more than just a player home, it's an outfit manager, a place to chill and expands so many things within Skyrim.

This is my patch compendium that will expand in time to cover mods I use myself or big mods that no patches currently exist for. Please don't spam me with requests, this is being done as a side project because there's bound to be new users to BBLS now it's back on Nexus :) Some of these patches were from my existing ones on separate pages, all will be merged into here moving forward.

Current Patches:

BBLS - Ryn's Whiterun City Limits: Shifts the stables, windmill and any markers that conflict with BBLS. Disabled some walls. Currently doesn't touch NavMesh (I hate it so someone else can do that for now). I'd would suggest the following load order:

BBLSLuxurySuite.esm
BBLS_SKSE64_Patch.esp
RynsWhiterunCityLimits.esp
BBLuxorySuiteENM.esp
BBLSExtBeds.esp
BBLS - Ryn's Whiterun City Limits.esp

There we no landscape issues in CK with this load order.

BBLS - Desaturated wood: My personal edited textures with a more desaturated look I use for my own game. Resolutions are the same as the existing textures.

BBLS - Fabled Forests: Adjusts tree placements to fix clipping.

BBLS - Generic Tree Patch: Simply moves 3 of the trees from BBLS that were in the NavMesh area that NPCs walk. Should make for a cleaner pathing system. Should work on most tree mods. I've left the tree that's through the hole in the decking and the one next to the small house as the NavMesh was built around those.

BBLS - Iggath: Tidied up a bit of terrain, changed placement of the stables and disabled the path that clips all the way through BBLS. Wasn't possible to place it nicely. Added BBLuxorySuiteENM.esp as a master to ensure my patch loads after it and the changes take effect.

JK's WR Outskirts - BBLS - Grass - Patch between JK's WR Outskirts, Landscape Fixes for Grass mods and BBLS. Load after all. Tested with Skoglendi and managed to remove most of the grass from suitable farm areas. JK's WR Outskirts is NOT a hard requirement but this patch was built with it enabled and works best with it. LSFFGM HARD REQUIREMENT

BBLS - Lux Exterior Lighting: Swapped out braziers and lanterns to match Lux's Whiterun version. Edited lighting to match too. Requires Lux Via.esp and Lux Resources.esp

BBLS - Northern Roads: Fixes landscape issues.

BBLS - Parallax Meshes: Optional file with Parallax enabled for the architecture.

BBLS - Snazzy Furniture and Clutter Overhaul: FOMOD with different colours for the furniture in the suite when using SFCO.

BBLS - Traverse the Ulvenwald: Patches for Full and Lite version to fix clipping trees.