Skyrim Special Edition

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Googlepox

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GOOGLEPOX

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86 comments

  1. GOOGLEPOX
    GOOGLEPOX
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    Before anyone asks, yes, I’m considering making a version for Simon’s new mod Gourmet.
    1. OfficiallyKP
      OfficiallyKP
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    2. chaoticstardust
      chaoticstardust
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      I know this post is several months old, but just wanted to state that I would absolutely leap to download a Gourmet-based version of this mod--I completely scrapped CACO from my load order just this month and switched to Apothecary + Gourmet instead; and while I absolutely adore the food and ingredients in ESO, I don't love them enough to deal with that massive pile of compatibility issues again.
  2. Whatopia7
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    do i still need caco if i use 1.2.0 version?
  3. trashmasterzero
    trashmasterzero
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    How difficult would it be to patch this mod with the CACO/Bruma/rare curios patch from Teabag/Fudgemuppet I wonder. I would assume it would just be making sure the ingredients and select food items from that mod win over the same ones from this mod and just make sure the recipes from this mod reference the food from bruma patch? Thinking about dabbling into making a personal patch to help learn how to do it.
    1. DrMonops
      DrMonops
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      If you do make a personal patch, you should definitely share it! Assuming no one else does, I'll probably eventually tackle it (it's just a matter of finding the time).
    2. barrim
      barrim
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      +1
  4. Vani11aRice
    Vani11aRice
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    OK say hypothetically I was breaking the rules and wanted to replace your general food and veggies mod with this larger bundle mid-game…on a scale of 1 to absolute idiot, how bad would that be?

    ( This would be the previous version on XBOX, so CACO wouldn’t apply as an requirement) 
    1. GOOGLEPOX
      GOOGLEPOX
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      Not too bad. You'd lose any of the food from the old mod that's in your inventory or house but nothing serious.
    2. Vani11aRice
      Vani11aRice
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      Saint and Scholar, my friend. Thanks for your work. 🫡
  5. OniBank
    OniBank
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    so is there a version that doesn't need caco that's also up to date?
    1. GOOGLEPOX
      GOOGLEPOX
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      Considering the latest version explicitly requires CACO, no.
  6. LegendaryLycanthrope
    LegendaryLycanthrope
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    Removed SPID file as it didn't make much sense for bandits to be carrying exotic foods
    Yeah, it made even less sense for the mannequins in the LOTD Dragonborn Gallery safehouse's crafting room to have food items at all, but they still did.

    And if those mannequins had them, I can only imagine ALL of them probably have them.

    As if Skyrim's mannequins weren't terrifying enough already, what with how they move around....

    Also, is a Survival Mode patch still needed with this new version? The existing one is now under Old Files, so I figure that either means it isn't necessary anymore, or it just doesn't work with this version and a new one needs to be made.
    1. GOOGLEPOX
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      Yeah, the SPID file just distributed to all NPCs, which the mannequins are considered as such.

      The survival patch will need to be updated since it only covers about 2/3 of the foods and hasn't been updated for quite some time. Anyone is free to do this, but since I don't use survival mode I won't be updating it.
  7. NaniJinx
    NaniJinx
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    After seeing the food diversity mod I was wondering if I could learn to do something similar with this mod and mealtime and other food mods and OMG I am SOOOO happy you added the in world randomization to it! I am so excited to try this in game. Thank you!
  8. Shaithos
    Shaithos
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    asshole author
    1. BlazeStryker
      BlazeStryker
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      This is epic-tier (and lower) so probably not. It's almost like there's a Gourmet in Skyrim...
    2. GOOGLEPOX
      GOOGLEPOX
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      The buffs only go from 5 to 30 (from the description). So you want a version ranging from 1.66 to 10? Lmao
  9. BlazeStryker
    BlazeStryker
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    Play well with Hunterborn Soups and Stews?
  10. GwendiWendi
    GwendiWendi
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    is it compatible with survival modes hunger system?