"This mod uses Full Lod for the tree models. Please disable when generating Dyndolod and then re-enable in the mod manager."
Does this mean if we have already generated LOD for our load order with DynDOLOD, and then install this mod after, it will have its own LOD and avoid pop-ins without needing to use DynDOLOD again at all?
The tree is never hidden at the distance with full lod. Therefore, the esp should be disabled during dyndolod generation so that no double lod is created.
Hi. I have created an additional version without Full LOD and with a low poly passthru model for generating 3D lods with Dyndolod. Not every player uses Dyndolod, so I chose the Full Lod variant first, but if you use Dyndolod, the 3D Lod variant is the better choice. It took me about 2 hours to get a satisfying low poly model of this tree. For normal trees I usually need 10-15 minutes. ;-)
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Does this mean if we have already generated LOD for our load order with DynDOLOD, and then install this mod after, it will have its own LOD and avoid pop-ins without needing to use DynDOLOD again at all?
Use the official DynDOLOD support forum for qualified help and discussions in case of problems or questions.