Skyrim Special Edition

File information

Last updated

Original upload

Created by

doodlez

Uploaded by

doodlum

Virus scan

Safe to use

Tags for this mod

161 comments

  1. DeLaPoutana
    DeLaPoutana
    • premium
    • 5 kudos

    Is this accurate? Complex Parallax Materials doesn't actually provide support for Complex Materials similar to ENB?
    Discussion from here
  2. Okultysta006
    Okultysta006
    • member
    • 0 kudos
    I have weird shading on my modded TERA armour, I find out that this mod is causing it.
    You can see it in the shoulder's details, side "seam" and belt. Different armours from Tera have the same problem, but vanilla armours
    don't. I done some searching and find out on community shaders mod site that I need to "deactivate cs material shader" but I really don't have any idea how to do it. Any help?
    Until fix I will just disable this mod in community shader settings.
  3. Zorkanne33
    Zorkanne33
    • member
    • 33 kudos
    To improve performance you can recompress parallax textures to BC4.
    Can someone please go into more details about how I would go about doing this?
    How to know whcih textures are parallax maps? and how to compress them to bc4 using cathedral assets optimizer?
    1. keen0arene
      keen0arene
      • supporter
      • 0 kudos
      there is an option on CAO to compress maps. you have to check a box for bc4, which may require you to make a "custom" profile so you can modify settings and compress.
  4. DoubleTime520
    DoubleTime520
    • member
    • 0 kudos
    conflict with project clarity armors :(


    
  5. vardath
    vardath
    • premium
    • 3 kudos
    So I opened the setting file and what do I change the 0 values to to get this working?

    [COMPLEXPARALLAX]
    TextureQuality=0
    QualityNear=0
    QualityMiddle=0
    QualityFar=0
    DirectShadowsQualityNear=0
    DirectShadowsQualityMiddle=0
    DirectShadowsQualityFar=0
    PointShadowsQualityNear=0
    PointShadowsQualityMiddle=0
    PointShadowsQualityFar=0
    1. xyloritus
      xyloritus
      • supporter
      • 105 kudos
      0 means high quality, not off
  6. Trojan78
    Trojan78
    • premium
    • 3 kudos
    Hello. Excuse my clumsiness. but then this is used with ENB or NO?
    1. bloxhead39
      bloxhead39
      • member
      • 0 kudos
      Replaces ENB but can be used with some ENB mods.
  7. l3lessed
    l3lessed
    • premium
    • 23 kudos
    I'm all of a sudden getting float black objects since updating all the shaders. Any ideas? Research is saying its an ENB parallax textuure issue according to this post, but I didn't have this issue until updating the shader packs with most recent updates.

    https://www.reddit.com/r/skyrimvr/comments/17azwlv/any_idea_what_these_black_swaths_are_caused_by/
  8. LazySkyrimPlayer
    LazySkyrimPlayer
    • premium
    • 12 kudos
    Hey!

    I recently noticed this reflection bug on a certain piece of armor (it's the Orcish Scaled Hands) and I think this is what the mod author might have referred to as "having an invalid alpha channel leading to warped textures".

    
    


    First image shows Complex Materials enabled, second shows disabled. As you can see, I am using Community Shaders instead of ENB, but that shouldn't really matter.

    So, in an attempt to fix this, I have already installed a retexture for this CC pack (the original texture had the same problem) but as you can see that didn't fix it either. Does anyone here know how you would go about fixing this manually? Or if this is even the "bug" the author mentioned? I have zero clues about what to change where. I understand the textures alpha channel needs to be changed, but is that something as simple as setting a value somewhere? Do I have to unpack the texture or the mesh (I know sometimes information is stored in the mesh file instead of the texture file for whatever reason)?


    Any help or information would be greatly appreciated! Thanks in advance :)
    1. Thijmen2017
      Thijmen2017
      • member
      • 7 kudos
      Same issue here but with another piece of armor. Ever found out how to fix it?
    2. toostruus
      toostruus
      • premium
      • 606 kudos
      ENB does the same to Black Sacrament Armor.
      Tried everything
    3. Thijmen2017
      Thijmen2017
      • member
      • 7 kudos
      Maybe try reporting this as a bug so that the author actually sees it
    4. MotoSxorpio
      MotoSxorpio
      • premium
      • 187 kudos
      Maybe try reporting this as a bug so that the author actually sees it
      This isn't a bug with CS or feature shaders. This is most likely an issue with the OP's installed texture mod having misused alpha channels.
    5. Graveman
      Graveman
      • supporter
      • 2 kudos
      Most likely the armor piece in question has some mipmaps on the texture file that is causing distortions. The way I fix it is by deleting the mipmaps themselves in GIMP.
    6. LeiteUHT
      LeiteUHT
      • supporter
      • 1 kudos
      Having the same issue with some NordwarUA's armors. Couldn't find a solution yert. Anyone?
    7. calfurius
      calfurius
      • premium
      • 75 kudos
      I did some testing and I can confirm this bug happens on the Orcish scaled armor even without any other textures installed. Of course that could also mean that the official creation club's textures are the ones with the problem.
  9. CaptnOzzie
    CaptnOzzie
    • member
    • 1 kudos
    Many armor mods experience issues with this mod enabled... weird reflections and texture deformation... I know it's not this mod's fault but does anyone know how to fix it?
  10. Skyrimer3232
    Skyrimer3232
    • member
    • 4 kudos
    https://imgur.com/a/Y7xJEOH

    Parallax textures on distance have white textures. (in that case - Peltapalooza - Complex Parallax)

    I have Auto Parallax and all requirements.

    Many people also experience this problem. (and with other parallax mods)

    Another example - https://imgur.com/a/Hhocmrt
    1. l3lessed
      l3lessed
      • premium
      • 23 kudos
      I have this issue. I noticed for some reason, creating dyndolod LOD,s helped, but didn't stop it totally.
    2. Skyrimer3232
      Skyrimer3232
      • member
      • 4 kudos
      maybe that happen only in Doodlez parallax feature
      but not in the ENB