In MO2 I noticed that it seems this mod does conflict with "Peltapalooza Full - Special Edition." As a result, should I then place that mod below yours, or should I instead put "Peltapalooza Full" above your mod? Also, I hope you have a wonderful day :)
Is there any easy way to choose specific things that you have replaced? i'm only looking to replace some things like the barrels, targets, laterns etc.
Hello, sorry for the stupid question. There was a conflict with about 94 objects with the Skyland AIO mod. What should it do? Replace the files from the Skyland AIO mod? Sorry I don't know much about modding.
I like a lot, I was lazy to give up all the other little mods I was using and that I like and/or organize some sorting... but finally I decided to try to let your mod cover everything (almost) also because the complex parallax mod for this and... it was worth, I like everything
Thank you for your mod. Honestly... Half of the textures in this mod are just one texture with bright edges for all parts of complex objects. Vanilla textures look much richer in comparison. I don't want to be ungrateful, but it takes me so much time to hide them...
TY for your AIO and other mods, these are my favorite high res mods for SSE. PDo you have something for spider egg sacs - unless I missed it! TY again.
Hello. You said that "Some clutter pieces use architectural textures and you may see mixed textures if you use a mod other than Skyland AIO or the individual Skyland mods." Which architectural textures other than Skyland are closed to your mod and do not make mismatch colors ? (Mrf , Noble, Riton ? ) Which mods complete well the clutters that are not cover by bits and bobs? Thank you for all your work.
Does this mod conflict with lighting mods in more ways than just textures? Whenever I use this mod some light sources stop producing light / casting shadows.
Im using the following mods in the following load order.
SMIM SMIM - quality addon SMIM improvement mod SMIM creation club Embers XD Skyland bits and bobs (I've tried using the patch for embers XD here) Light limit fix Light placer Placed light CS Light
Am I missing something or are my mods just incompatible at the moment?
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Honestly... Half of the textures in this mod are just one texture with bright edges for all parts of complex objects. Vanilla textures look much richer in comparison. I don't want to be ungrateful, but it takes me so much time to hide them...
Here's a good example
Here's a screen shot for the texture you posted
You said that "Some clutter pieces use architectural textures and you may see mixed textures if you use a mod other than Skyland AIO or the individual Skyland mods."
Which architectural textures other than Skyland are closed to your mod and do not make mismatch colors ? (Mrf , Noble, Riton ? )
Which mods complete well the clutters that are not cover by bits and bobs?
Thank you for all your work.
Im using the following mods in the following load order.
SMIM
SMIM - quality addon
SMIM improvement mod
SMIM creation club
Embers XD
Skyland bits and bobs
(I've tried using the patch for embers XD here)
Light limit fix
Light placer
Placed light
CS Light
Am I missing something or are my mods just incompatible at the moment?