Refer to the original Star Wars Jedi Survivor Dual Wield mod page.
File credits
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Changelogs
Version 1.2
Fixed mistakes in the condition files.
Version 1.1
Added condition lines for the new Lightsabers added in the update of the main mod.
Version 1.0
Initial Release
Modified DAR condition files to allow the new animations to play when wielding a White Lightsaber from my Fulcrum Addon to Lightsabers (Magicka Sabers).
I downloaded the Star Wars Jedi Survivor Dual Wield mod hopeful because I need some Jedi animations to go with my Jedi weapons, noticed how extremely specific the conditions were on the DAR files, and made this patch for myself. But I don't actually have MCO or Elden Rim as I'm not yet into that section of building my own modlist, so I'll put this here until I can get back to it.
Okay, so curiosity got the better of me and I went through the Install instructions for the original mod's requirements, and can officially attest that the new _condition.txt files work.
Not 100% tested, as I haven't tried the conditions that involve skills, powers and/or shouts, but the process to update the conditions was the same for all files, so I'm confident enough it works for all of them.
This mod contains conditions files alone, so it won't do anything without the original mod AND ALL ITS REQUIREMENTS (and their onw and so on).