Skyrim Special Edition

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shepiao

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Shepiao

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278 comments

  1. Storybot89
    Storybot89
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    I installed this mod, but it doesn't seem to work.
    The animations are working for the bladestaffs (slow) but it isn't casting any magic.

    However, when I look at the nemesis unlimited behaviour engine I cant seem to find any option for 2 handed behavior.

    What am i doing wrong? 
    1. wiliauw
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      Only adx mco & payload interpreter required nemesis for this mod. Make sure both mods are checked in nemesis
    2. AndreizNexus
      AndreizNexus
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      Where can i find this adx mco???
    3. Storybot89
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      Thanks your a hero.

      However, as the other person also commented, where do I find ADX MCO in genessis as I don't find it as an option to select.
      I did found the payload interpreter but not ADX MCO.
    4. 45954
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      hi, i'm trying to make the mod work and managed to install required mods and ran nemesis, but the main mod doesn't function like on the video at all
      no magick, no da animations, nothing, just plain 2h weapons animations
      can you, please, explain what you did in steps, if it okay with you?

      UPD. nevermind i somehow made it work, awesome mod 
    5. Storybot89
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      45954, please tell me how you made it work
    6. Alb1986
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      you must installa ADXP MCO attack mod : https://www.distaranimation.com/mods/attack , check it in Nemesis... install payload interpreter...check it...then just update engine and launche nemesis behavior ..that is it! Should work by itself.
    7. CrokedPaper702
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      ok but i cant find the oprion on nemesis to check it
    8. forsyer
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      ADXP - MCO = Attack DIstar Experience - Modern Combat Overhaul
      The option to check is "Attack - Modern Combat Overhaul" near the top :)

      skyrim modding: acronyms abound~
  2. AnthWizard
    AnthWizard
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    ADXP MCO appears to be unavailable and is listed as a requirement. What now?

    Spoiler:  
    Show


    Hmmm… can't reach this pagewww.skyrim-guild.com refused to connect.
    Try:

    ERR_CONNECTION_REFUSED




    Update: I see you posted a new download link in an earlier post,  https://www.distaranimation.com/mods/attack

    Thanks!
  3. Surge101ex
    Surge101ex
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    I made an OAR conversion along with some other stuff here: https://www.nexusmods.com/skyrimspecialedition/mods/115496/?tab=description
  4. Angolias
    Angolias
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    I made an OAR version, thanks
    1. jnco
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      can you share?
    2. markz6197
      markz6197
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      Would appreciate a share as well, please. TIA
    3. jz3515
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      +1 pls

      i'm having issues where sometimes all of a sudden the bladestaff animations would stop working
    4. Utarnu
      Utarnu
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      +1
    5. SarSean
      SarSean
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      can you please share im having issues where the animations stop working when i go in and out of first person and ive tried everything already maybe this fixes it
    6. AC9K
      AC9K
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      the bait is real
  5. AzureDominion00
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    Hypothetically, would it be possible to make the bladestaff one-handed and keep the animations? That way you could use the off-hand for another spell like a Ward or perhaps use a sword like a knight enchanter.

    That would be so awesome if it can be done.
    1. SarSean
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      I remember i did it and it was a fucky wucky process, a frankenstein of mods lmao 

      https://www.reddit.com/r/SkyrimPorn/comments/16dw0tn/more_practical_gameplay_of_my_magic_set_upwith_a/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button

      if you want ward gameplay here https://www.reddit.com/r/SkyrimPorn/comments/1611yfr/a_messy_exchange_from_my_battlemage/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button
  6. nullidee
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    Hey folks, i'm unable to find ADXP MCO anywhere and the website is down. Does anyone have a hint where to get it?
    1. Cerov
      Cerov
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      OI,
      Distar moved on his own Here
    2. nullidee
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      Thanks! Got Attack - MCO|DXP together with the requirements for all the mods but for some reason the Bladestaff weapons still make ordinary 2h weapon attacks. And another weired thing is that I'm able to equip multiple orbs at the same time (although they have no effect at all) what I think is not supposed to be.
      Any advice what could have gone wrong?
      EDIT: All the Bladestaffs are onehanded, aren't they supposed to be 2h weapons btw?
  7. xAishaCtarlx
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    Stone of the fade is not an option at any forge. Does a smithing perk need to be unlocked first? 

    So finally got stone of the fade. Everything is installed correctly but magic effects don’t work. Animations are correct though. 

    Proper items are checked in nemesis. 
  8. EternalRedx
    EternalRedx
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    Is it possible to replace vanilla staff animations with this>?? OMG that would be awesome!
  9. hoangdai94
    hoangdai94
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    ❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️
  10. monnan33
    monnan33
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    Using this mod seems to cause followers to permanently become frozen effect, for example. Has anyone encountered it before?