However, as the other person also commented, where do I find ADX MCO in genessis as I don't find it as an option to select. I did found the payload interpreter but not ADX MCO.
hi, i'm trying to make the mod work and managed to install required mods and ran nemesis, but the main mod doesn't function like on the video at all no magick, no da animations, nothing, just plain 2h weapons animations can you, please, explain what you did in steps, if it okay with you?
UPD. nevermind i somehow made it work, awesome mod
you must installa ADXP MCO attack mod : https://www.distaranimation.com/mods/attack , check it in Nemesis... install payload interpreter...check it...then just update engine and launche nemesis behavior ..that is it! Should work by itself.
can you please share im having issues where the animations stop working when i go in and out of first person and ive tried everything already maybe this fixes it
Hypothetically, would it be possible to make the bladestaff one-handed and keep the animations? That way you could use the off-hand for another spell like a Ward or perhaps use a sword like a knight enchanter.
if you want ward gameplay here https://www.reddit.com/r/SkyrimPorn/comments/1611yfr/a_messy_exchange_from_my_battlemage/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button
Thanks! Got Attack - MCO|DXP together with the requirements for all the mods but for some reason the Bladestaff weapons still make ordinary 2h weapon attacks. And another weired thing is that I'm able to equip multiple orbs at the same time (although they have no effect at all) what I think is not supposed to be. Any advice what could have gone wrong? EDIT: All the Bladestaffs are onehanded, aren't they supposed to be 2h weapons btw?
278 comments
The animations are working for the bladestaffs (slow) but it isn't casting any magic.
However, when I look at the nemesis unlimited behaviour engine I cant seem to find any option for 2 handed behavior.
What am i doing wrong?
However, as the other person also commented, where do I find ADX MCO in genessis as I don't find it as an option to select.
I did found the payload interpreter but not ADX MCO.
no magick, no da animations, nothing, just plain 2h weapons animations
can you, please, explain what you did in steps, if it okay with you?
UPD. nevermind i somehow made it work, awesome mod
The option to check is "Attack - Modern Combat Overhaul" near the top :)
skyrim modding: acronyms abound~
Hmmm… can't reach this pagewww.skyrim-guild.com refused to connect.
Try:
ERR_CONNECTION_REFUSED
Update: I see you posted a new download link in an earlier post, https://www.distaranimation.com/mods/attack
Thanks!
i'm having issues where sometimes all of a sudden the bladestaff animations would stop working
That would be so awesome if it can be done.
https://www.reddit.com/r/SkyrimPorn/comments/16dw0tn/more_practical_gameplay_of_my_magic_set_upwith_a/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button
if you want ward gameplay here https://www.reddit.com/r/SkyrimPorn/comments/1611yfr/a_messy_exchange_from_my_battlemage/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button
Distar moved on his own Here
Any advice what could have gone wrong?
EDIT: All the Bladestaffs are onehanded, aren't they supposed to be 2h weapons btw?
So finally got stone of the fade. Everything is installed correctly but magic effects don’t work. Animations are correct though.
Proper items are checked in nemesis.