Skyrim Special Edition

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Xtudo

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Xtudo

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60 comments

  1. b0rand
    b0rand
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    Good day,sir! Got a question)

    i'm using JK Skyrim - should i first instal just fixes 1.0  esl for example and after add JK Patch 1.2 esl or JK patch alone is enough?

    Thank you for your work by the way - using lots of your retextures 
    1. Xtudo
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      Hello! You need to install both files.
      I'm glad you liked my mods, thanks.
  2. Shakyleek
    Shakyleek
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    Great mod! I am wondering what armor are you using for the woman in the pictures?
    1. Xtudo
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  3. HuxleyCompany
    HuxleyCompany
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    Hey Xtudo! Is there anyway Someone could make a Patch on xbox to remove the Enchantment? Its literally the perfect weapon for my character, but the low level enchantment, and the lack of a non enchanted version kills its usability for me at higher levels.

    Id DM you about it, but it seems it won't let me anymore, and i don't know why.

    Sincerely,

    HuxleyCompany 
    1. Xtudo
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      Hello my friend! :)
      I need to update my Skyrim AE in order to edit my mods on Xbox, and I'm not going to do it anytime soon.
      Do you have Legacy of the Dragonborn installed? (if not, I highly recommend it) It has a Disenchanting Font, and it will do the trick.

      From it's Wiki: "Disenchanting Font
      DO NOT use the font on any generic enchanted gear that you find or purchase as the font will BREAK any future copies you may find. This is ONLY for use with player made and unique enchantments and is irreversible.
      This crafting station will erase enchantments from player made and unique artifacts. Place a single item into the font, wait for the magical activator to appear, activate it and remove your disenchanted item.
      All improvements and name changes are reverted. This font will work with all mod added items as well."
    2. HuxleyCompany
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      !
  4. pentapox
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    Really good work, would you be interested in doing a version without the flames effect?
    1. Xtudo
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      The glowing effect?
    2. pentapox
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      i just realized I never responded to this. I meant when you kill an enemy they set on fire.
    3. Xtudo
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      Ah that's the weapon effect. Removing it I'll have to edit all files, so I don't believe I'll do it.
      You can easily do it with SSEEdit tho. Open the plugin and go to Weapon -> 1Debaser and remove the EITM - Object Effect: Ench1Debaser "Debaser" [ENCH:FE000803]. Close, save (OK) and you're good to go.
  5. damian1982
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    Hello! Just a great sword that I love! little silly question: is there any chance to disenchant the sword (to put another enchantment on it)? I've tried to disenchant with archane disenchanter mod wih no success.
  6. Estabo
    Estabo
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    Hi Xtudo! wanted to say thank you on another awesome mod! Some how you just keep making everything better lol, i hate asking for request cuz it makes me feel selfish to ask anything more of someone who has already done enough ya know, but i absolutely love this sword especially the sheathe/scabbard, but i was wondering if its possible to get a patch (on Bethesda) to make the handles on the longsword and greatsword longer?? i think literally everything else on the sword is perfect, it was just the length of the handles that stood out to me. Again if not no worries im sure you got enough on your plate but still wanna shout out great job! (unfortunately all I have to play on is the Xbox)

    thanks again!
  7. Fang41
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    I have the LOTD version installed and got the sword in Fort Fellhammer I can't see the long sword a ywhere. I tried the forge and it doesn't show up under any of the categories. Any guidance would be greatly appreciated it looks very cool nice work thanks in advance.
    1. Xtudo
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      All the extra swords are with the Marauder.
    2. Fang41
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      Ok thanks a bunch, love your work and attention to detail. Also thanks for the speedy reply.
  8. RoadWulf
    RoadWulf
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    Could you upload this patch to Bethnet? The base one was uploaded and it's causing the text glitch.
    1. Xtudo
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      Hi! I just uploaded it for Xbox, here, and a JK's Skyrim compatible version too.
      Please let me know if everything is working as intended. Have fun!
    2. RoadWulf
      RoadWulf
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      Thanks alot.
  9. Randomq67
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    how much longer is the longsword vs normal length? 
    1. Xtudo
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      Here:

    2. Randomq67
      Randomq67
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      ooo thanks, i was lookign for a picture but i didnt see one
  10. argon73
    argon73
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    So for the LOTD patch, I just install the original mod by 4thunknown, but don't enable its esp right? Also, I may be missing something but wouldn't the esl version of the patch be defective since it can't be loaded after LOTD itself?
    1. Xtudo
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      Yes, that's right. LOTD is ESM, so no problem.
    2. argon73
      argon73
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      Ah I see, thank you. In that case, the longer sword patch doesn't work with just the LOTD patch since it is dependent on the original debaser plugin. Atleast, it shouts at me about missing masters, but it is no big deal.