Changelog 1.01: Added a description so you can easily delete/disable the animation you don't like. DAR ver - Text file in each folder. OAR ver - Text file and in-game editor description.
1.1: Adjusted Idle 1 and Idle 3 animations to be more natural.
1.2: Slightly adjusted Idle 3 and 4. Changed the condition so animations can be played equally. (Courtesy of Xtudo)
All the mods are all about making their sexy playable waifus like those pay to win RPG's. Not enough love for playing as a bro so this quite the refreshment
First of all, thanks you for the lovely mod, well done.
I was checking out the animation conditions, and they need a little tweak... let me explain. The lower folder number has less chances to be used by DAR (it's how it works), so you give it more chances, so all animations have the same opportunity to be played. Let's see:
Vanilla -> Random(1) - It's already the first selected.
7743350 -> Random(0.5)
7743351 -> Random(0.334)
7743352 -> Random(0.25)
7743353 -> Random(0.2)
By doing like this all have the same chances to be played, even the vanilla one (so it's no lost). I hope this helps!
It's a new feature OAR added in the newest version. It seems like instead of creating different folders with Random condition for the same animations, you can put a bunch of them in the same submod and they'll be played randomly as variants. There's a mini guide/documentation on the OAR mod page.
I'm still playing around with some of my installed animations to test it out, but at least the mt_idle changes I made work pretty well as far as i can tell.
Will you make a female version eventually? I'd prefer 'official' support for both genders instead of needing to download a female version by another modder with a different style/source material.
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1.01: Added a description so you can easily delete/disable the animation you don't like.
DAR ver - Text file in each folder.
OAR ver - Text file and in-game editor description.
1.1: Adjusted Idle 1 and Idle 3 animations to be more natural.
1.2: Slightly adjusted Idle 3 and 4.
Changed the condition so animations can be played equally. (Courtesy of Xtudo)
Could you share the name of the hair mod btw? Looks very nice
I was checking out the animation conditions, and they need a little tweak... let me explain.
The lower folder number has less chances to be used by DAR (it's how it works), so you give it more chances, so all animations have the same opportunity to be played.
Let's see:
By doing like this all have the same chances to be played, even the vanilla one (so it's no lost). I hope this helps!
Great animations, thank you.
Side question: Where does that hairstyle come from?
I wonder if this can be adapted to OAR variant. Going to give it a try.
I'm still playing around with some of my installed animations to test it out, but at least the mt_idle changes I made work pretty well as far as i can tell.