Its an interesting thought, but there is a character limitation - because of how big the text is. Cant have it flowing out everywhere and covering up the screen. And I'd say, this is the bare minimum id like to put regarding the culture and backgrounds. But I agree, it would be cool, will work on it. And you mean, just for clarity, as an example, "Orcs have a tremendous amount of stamina but the lowest magicka in class", right? Because actually listing the values in the in game descriptions isn't doable for formatting reasons. Racemenu does it though, like this: https://staticdelivery.nexusmods.com/mods/1704/images/19080/29624-1533485825-1482110060.jpeg
Nah, in-game is OK. I mean in mod description: argonians "possess the ability to regenerate healthy very quickly" - what does it mean? There is no listed regeneration bonus or power in description, only Health value of 105.
" the specifics come later. " what does that even mean though? why would you not just give numbers people can work with, at least in a doc on the side if you dont want it on the front description. also listing some of the records that were edited along with possible conflicts/compatibilities would be helpful so people can know right away that it will conflict with their current load order
Do you plan to do the race abilities and powers next. So bringing back powers like Dunmer Ancestral Guardian from Morrowind 50% Sanctuary, or the Imperial Star of the West?
I would love to! I've just started to get into modding and this is my first one so potentially in the future I could have a look at doing racial abilities and powers. I would really love to. Most likely!
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what does that even mean though? why would you not just give numbers people can work with, at least in a doc on the side if you dont want it on the front description. also listing some of the records that were edited along with possible conflicts/compatibilities would be helpful so people can know right away that it will conflict with their current load order