When levitating, my animation is still the original "hands up" as if holding the glider. Is a additional mod required to fix the animation? Or am I just not supposed to use Nemesis?
EDIT: nvm, I don't know why, but after restarting the game about 5 times the animation changed to what its supposed to be. No idea why its fixed now and I don't care as long as it stays fixed. I would remove this comment but Nexus never gave that ability to users.
It's probably safe to just replace the spell effect nif files with blank nif models from the game. Take any from here: https://www.nexusmods.com/skyrimspecialedition/mods/73611
You might have to run Nifskope and change some things, remember to always make backups. Not the best solution, but i'll give the suggestion anyway in case the mod author doesn't provide or some of you don't want to wait.
I managed to do it following Dokharin's method and replacing the two nif files named ParaGlider.nif with blank nif files. I kept the effects on both hands, so It's still look like magic in use. It looks great that way. Edit : To answer your question, I didn't used Nifskope, and so far didn't notice anything wrong (I put two images waiting for approval to show how it looks ingame).
Thanks for the idea, I ended up doing the same but I took the additional step of replacing the nif files for the hands with the nif files for Strange Runes alteration left and right.
Well I played with this mod for a little while and I noticed that: For me, this animation is super reliable while airborne, like if I turn it off and on again, it works no problem... And It doesn't work well with the "Paraglider - Frieren Staff Style" mod.. As it requires the staff to be -unsheathed- and this mod also applies the effect to that...
Please read the mod page in full. My implementation is likely flawed but it seems to work just fine in the testing I've done. There are a few small issues with it but if those don't bother you please take a look.
10/10. i adore the paragliding mod, but i always play a mage and was hoping to find a way to make it more magical. thank you so much for making this! great work dude!
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Is a additional mod required to fix the animation?
Or am I just not supposed to use Nemesis?
EDIT: nvm, I don't know why, but after restarting the game about 5 times the animation changed to what its supposed to be.
No idea why its fixed now and I don't care as long as it stays fixed.
I would remove this comment but Nexus never gave that ability to users.
You might have to run Nifskope and change some things, remember to always make backups. Not the best solution, but i'll give the suggestion anyway in case the mod author doesn't provide or some of you don't want to wait.
It looks epic.
For me, this animation is super reliable while airborne, like if I turn it off and on again, it works no problem...
And It doesn't work well with the "Paraglider - Frieren Staff Style" mod.. As it requires the staff to be -unsheathed- and this mod also applies the effect to that...
Please read the mod page in full. My implementation is likely flawed but it seems to work just fine in the testing I've done. There are a few small issues with it but if those don't bother you please take a look.
Uninstalled.
If by any chance you could do like alternative colors instead of green? That'd be a lot nicer than to stick with just green. Just my thoughts.