Heads up - There seems to be some issue with the esl flag staying put when i upload to nexus. I've tried 3 times, and each time when i then download from nexus to test, the flag no longer shows. I do not know why. So, until this mystery is solved, i apologize for any inconvenience with this. Regardless of this issue I believe the mod should work fine, unless out of slots. (Or you can just add the esl flag back on after unzipping if you know how) Thanks all, ~dan
Yeah, same on my machine. Seems it's somewhere in the zipping/unzipping and/or uploading/downloading from nexus... where the flag disappears. (How or why this would happen I have no idea!) Anyways, thank you for letting me know it worked for you, i hope it will be the same for all! ~dan
Hello I came with the situation that Mod file- ESL flagged Version-93389-1-2-1686604190 in MO2 it's a ESP not ESPFE. Does any one else got the same situation?
EDIT - Just realized it still said "esl flagged" on the mod name this whole time. I apologize for that. I just removed that from the name. (The mod still works fine, and also the unpacked file can be reflagged esl yourself before use if needed. It's NOT recommended to flag an esp as esl once you've already saved your game with it installed though)
Hmm, just downloaded the v1.1 myself to test, and the flag is GONE again(?!) Maybe ESL doesn't work for this? IDK... If anyone has expertise, on esl flagging, let me know what's going on here. :-/ ~dan
Just tried a third time. V1.2... same result. I flagged it, saved it. Then even closed sseedit and reopened it to make sure the flag is still there (which it was). Then zipped the file, uploaded to Nexus, then downloaded from Nexus, plugged into my game, and the flag is gone again... I'm at a loss. :-(
17 comments
Thanks all,
~dan
Thx for this addon!!
Cheers
Anyways, thank you for letting me know it worked for you, i hope it will be the same for all!
~dan
in MO2 it's a ESP not ESPFE. Does any one else got the same situation?
~dan
EDIT - Just realized it still said "esl flagged" on the mod name this whole time. I apologize for that. I just removed that from the name. (The mod still works fine, and also the unpacked file can be reflagged esl yourself before use if needed. It's NOT recommended to flag an esp as esl once you've already saved your game with it installed though)
~dan
~dan
Maybe ESL doesn't work for this?
IDK... If anyone has expertise, on esl flagging, let me know what's going on here. :-/
~dan
~dan