Download his mod, it will work on the models and textures out of the box by overriding the defaults. To make it apply to ALL draugr, just make sure all the male files are replaced by their female equivalents.
Sorry, but how to "make sure all the male files are replaced by their female equivalents" ? I'm not good at modding, and such stuff. Can you please explain, how to do that, PLEASE ???)
@woldermann If you use vortex, click arrow next to "remove" box on the PSBoss mod and click open in file manager. Then open the meshes file until you find the female draugr models (models have .nif behind them). Copy the female draugr nif and place it in new file (easier to navigate). Then open the skyrim files and find the meshes. Replace the male draugr nifs with psboss's model. To do this, make 8 copies of the female draugr nif and rename each to these:
Before doing that remember to copy each of the male draugr models and make a backup file somewhere on your computer in case you want to revert. Now that you have the 8 female draugr model files, just copy and paste the into the skyrim meshes file and replace the originals. Alternatively, you could use the file which has the 8 female draugr models named with the male names, and convert it to a .zip file. Then you can just install it using your mod manager.
I've been trying to use this mod with PSBoss models but for some reason I cannot get it to the work. The female draugr work fine, but the male draugr remain unchanged. Do I have to manually replace the male model meshes (though that doesn't make sense since the description says the female replacer should work for males).
I'm using a Wabbajack modlist so perhaps there may be some conflict but the only conflict I found in SSEdit was with a Synthesis Patch. I placed the mod esp below the patch.
Is there something I'm doing wrong? Or maybe it's working but the mod only works on draugrs that randomly spawn and are not deliberately placed by the game in certain locations?
open the PSBoss draugr mesh folder make 8 copies of the draugrfemale.nif and rename them to: draugrmale.nif draugrmale01.nif draugrmale02.nif draugrmale03.nif draugrmale04.nif draugrmale05.nif draugrmale06.nif draugrmale07.nif
Entered the Bleak Falls Barrow (first dungeon of the Skyrim main quest), and almost 2/3 of Draugr were still male. Is that dungeon a special case as it is related to the main quest, or does the mod somehow not work properly for me?
There are some draugr of plot importance I did not touch (the draugr in this dungeon are tied into a bit of scripting that makes them focus on Arvil the Swift), and that dungeon does have a lot of scripted NPCs. Ergo, for the sake of compatibility, I left plot specific ones alone.
If you are strictly using the vanilla Draugr models, all this does is switch out the male head parts for female. The key tell should be a marked absence of bearded head models, except where there were no female counterparts, like the Solstheim Draugr.
The "Template" records are dummy records that forward generic info like combat AI and so for, they don't NEED to be edited. The others either are shared with unique actors (like Olaf One-Eye) or also merely forward generic information, I decided, in the interests of compatibility, to not alter these records.
So just curious, but does this change the unique named Draugr into being female, or does it just convert generic Draugrs? Additionally, does this mod conflict with these mods?
I swapped the models for the draugr templates to use the vanilla "female" models only via plugin, generally only touching the Skyrim-specific Draugr. Any plugin or model changes are likely to conflict in some way, though the former can be addressed in SSEEdit, the later at worst will cause some harmless visual weirdness. I doubt it will affect either of the mods you mentioned because I did NOT touch the unique Draugr in general. nor the Dragonborn DLC exclusive ones.
Hi! I installed the mod with MO2 but it seems that nothing is changed, so Im not sure if Im doing something wrong, also thanks for your hard work, I was looking for a mod like this, hope I can solve the issue
46 comments
I'm not good at modding, and such stuff. Can you please explain, how to do that, PLEASE ???)
draugrmale.nif
draugrmale01.nif
draugrmale02.nif
draugrmale03.nif
draugrmale04.nif
draugrmale05.nif
draugrmale06.nif
draugrmale07.nif
Before doing that remember to copy each of the male draugr models and make a backup file somewhere on your computer in case you want to revert. Now that you have the 8 female draugr model files, just copy and paste the into the skyrim meshes file and replace the originals. Alternatively, you could use the file which has the 8 female draugr models named with the male names, and convert it to a .zip file. Then you can just install it using your mod manager.
Edit: Okay somehow i got to make the draugr appear female but they have beard and bald, how to fix this?
I've been trying to use this mod with PSBoss models but for some reason I cannot get it to the work. The female draugr work fine, but the male draugr remain unchanged. Do I have to manually replace the male model meshes (though that doesn't make sense since the description says the female replacer should work for males).
I'm using a Wabbajack modlist so perhaps there may be some conflict but the only conflict I found in SSEdit was with a Synthesis Patch. I placed the mod esp below the patch.
Is there something I'm doing wrong? Or maybe it's working but the mod only works on draugrs that randomly spawn and are not deliberately placed by the game in certain locations?
draugrmale.nif
draugrmale01.nif
draugrmale02.nif
draugrmale03.nif
draugrmale04.nif
draugrmale05.nif
draugrmale06.nif
draugrmale07.nif
this works for me
Is that dungeon a special case as it is related to the main quest, or does the mod somehow not work properly for me?
The following draugr records are untouched by your mod according to my SSEEDIT search. Could you please explain why? (And thank you again)
00023BCB EncDraugr05Melee1HHeadM00
00023BCC EncDraugr05Melee2HHeadM00
00038A0D EncDraugr05Melee1HHeadM01
00038A0E EncDraugr05Melee1HHeadM02
00038A11 EncDraugr05Melee2HHeadM01
00038A12 EncDragur05Melee2HHeadM02
00038A25 EncDraugr02TemplateMagic
00038A26 EncDraugr03TemplateMagic
00038A27 EncDraugr04TemplateMagic
0003B547 EncDraugr01Template
0003B548 EncDraugr02Template
0003B549 EncDraugr03Template
0003B54A EncDraugr04Template
0003B54B EncDraugr05Template
0003BE1E EncDraugr01TemplateMissile
0003BE20 EncDraugr02TemplateMissile
0003BE21 EncDraugr03TemplateMissile
0003BE22 EncDraugr04TemplateMissile
0003BE23 EncDraugr05TemplateMissile
0004247B EncDraugr02TemplateBoss
0004247C EncDraugr03TemplateBoss
0004247D EncDraugr04TemplateBoss
0004247E EncDraugr05TemplateBoss
0004247F EncDraugr05TemplateBossEbony
00044C5B EncDraugr05TemplateEbony
0005B752 EncDraugr01Template2H
0005B753 EncDraugr02Template2H
0005B754 EncDraugr03Template2H
0005B755 EncDraugr04Template2H
0005B756 EncDraugr05Template2H
000640B7 EncDraugr05TemplateMissileEbony
000DDD57 EncDraugr02Boss1H
000DDD58 EncDraugr02Boss2H
000DDD59 EncDraugr03Boss2H
000DDD5A EncDraugr03Boss1H
000DDD5B EncDraugr04Boss1H
000DDD5C EncDraugr04Boss2H
000DDD5D EncDraugr05Boss1H
000DDD5E EncDraugr05Boss2H
000DDD5F EncDraugr05Boss2HEbony
000DDD60 EncDraugr05Boss1HEbony
000E9984 EncDraugr04AmbushMelee2HHeadM03
000EA50E EncDraugr03AmbushMelee2HHeadM07
And you are quite welcome.
[00:22] still applying Filter
[00:24] <Warning: Unused data in: \ [FE 00E] ccqdrsse001-survivalmode.esl \ [20] GRUP Top "DOBJ" \ [0] [DOBJ:00000031] \ [1] DNAM - Objects>
[00:35] still applying Filter
And still dosent work. No idea how to fix this.
https://www.nexusmods.com/skyrimspecialedition/mods/26188?tab=description
https://www.nexusmods.com/skyrimspecialedition/mods/21238?tab=description