"Stay on the roads," they said. "It'll be safer," they said. How was I supposed to know that every predator in Skyrim hunts along the roads and will drop everything they're doing to attack every single traveler they see?
This mod probably doesn't do anything about the predators directly on the road, but it'll certainly make traveling less annoying (and less of a freaking bloodbath)!
The aggro range in animals is bad, yes. Bandits in the nearby hideout getting crazy because a skeever saw you on the other side of the ridge is just effing stupid. What I'm saying is that critters need to be as many different factions as there are critter types barring where they're related like Red Wargs and wolves.
(Note: I'm not talking about an OBIS Trained Skeever, that actually makes sense.)
While I'm on the subject of effing stupid, let's talk about priorities. When a bear literally pouncing toward a deer changes course because you're just tripping his long aggro range, it becomes apparent that Hircine has cursed the player as "All the Predators" will literally starve to death just to gang up on little old you.
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Added an optional file to make the Slaughterfish passive/non-hostile.
This mod probably doesn't do anything about the predators directly on the road, but it'll certainly make traveling less annoying (and less of a freaking bloodbath)!
(Note: I'm not talking about an OBIS Trained Skeever, that actually makes sense.)
While I'm on the subject of effing stupid, let's talk about priorities. When a bear literally pouncing toward a deer changes course because you're just tripping his long aggro range, it becomes apparent that Hircine has cursed the player as "All the Predators" will literally starve to death just to gang up on little old you.
Love the mod, maybe i'll do some tweaking for myself depending of the animals