Skyrim Special Edition
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powerofthree

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powerofthree

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About this mod

SKSE plugin that fixes a vanilla bug which causes the game to treat dual cast spells as if they were single cast.

Requirements
Permissions and credits
DUAL CAST FIX



Requirements

Latest version of SKSE64
Visual C++ Redistributables 2022
Address Library for SKSE Plugins

Description

Casting another spell (via Cast/RemoteCast/AddSpell script functions or perk abilities) while dual casting, will break dual casting effects and perks (eg. Impact) that depend on it. This can be replicated on a vanilla load order + Survival Mode or if you have mods such as Strange Runes which calls AddSpell() while casting hand spells.

This plugin fixes that by preventing scripted/instant spells (which cannot be dual casted anyway) from disabling dual-casts.

Source

https://github.com/powerof3/DualCastingFix

Credits

  • Simon Magus for figuring out why this bug happens, and help with testing