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for some reason items from this mod are x2 in shops
Dondoran’s Juggernaut costs 8k !! I'm 30into speech and got 25% price reduction from adamant. pretty sure it should be around half that price
for testing purposes I sold an armor that was exactly 1750 value just like Dondoran’s Juggernaut and vendor in that same markarth shop was selling it back for 4k so yeah for some reason items from this mod cost 2x in shop
Items are sold for more by vendors than they can be sold for by player and vendors sell items for more than their maximum value.
What you are describing is the way the basic economy works in Skyrim. That said, I will eventually go back and review the prices of items because some are too high at the moment.
Also the values on the page aren't the exact values of the items cause there are some minor issues with the fact I forgot to account for enchantment value in their value calcs.
thanks for rebalancing prices although I'm not satisfied with really expensive items like Aegis of the Apocalypse and Dondoran’s Juggernaut
they cost around 10k with 30 skill in speech and 25% price reduction perk of adamant, at first glance I really dig this as it remind me of dragon age origins when some merchants had the best late game items ever at the cost of a fortune but unfortunately they both are lackluster and let me give you ax example. I got Cuirass of the Crusader with the same enchantment of aegis(thanks to your Relics of the Crusader Improved mod) except it doesn't have any debuff and I didn't had to pay anything for it so sadly they are as useless as any vanilla armor/weapon in shops as you find same or better than them in your adventures for free
I recommend making them a tier above my example Cuirass of the Crusader but costing a ton of money. for me having economy mods 10k gold is already a lot but for vanilla that would be 2-3x current price(this is the tricky part to balance for different users) so this way it's actually worth to save up money and visit these vendors late game.
Im mostly happy with the prices at the moment but not super happy with the enchants, I think I'll remove the "push-pull" nature of many of them in the future.
Since this mod doesn't seem like its inject item any more make sure to update your bash patch just letting people know who didn't invent.add tag seems to work fine. Well you should be checking mods in xedit after updating them anyway
Yeah I don't really know how bash tags work and I don't use bash so I don't care to mess with them.
If you don't use my included lvli patches and choose to bash patch your load order instead, I would suggest double checking xedit to make sure they are correct.
a note for regular users: you can delete all AOA patches if you run smashed patch.saved you from going into xedit to check for yourself, your welcome.they are all container record patches
Wow exciting mod to pair with (the eventual) Artificer 1.0. However the Ten Pace Boots may need to be reconsidered. A 20% Movement Speed stack is huge and despite the -Stamina Regen, it can be quite OP on non-Stamina builds (mages).
38 comments
Let me reupload rq
The second Armor Rating increase is purely a tooltip bug, the item only gives +100 Armor.
Dondoran’s Juggernaut costs 8k !! I'm 30into speech and got 25% price reduction from adamant. pretty sure it should be around half that price
for testing purposes I sold an armor that was exactly 1750 value just like Dondoran’s Juggernaut and vendor in that same markarth shop was selling it back for 4k so yeah for some reason items from this mod cost 2x in shop
What you are describing is the way the basic economy works in Skyrim. That said, I will eventually go back and review the prices of items because some are too high at the moment.
Also the values on the page aren't the exact values of the items cause there are some minor issues with the fact I forgot to account for enchantment value in their value calcs.
they cost around 10k with 30 skill in speech and 25% price reduction perk of adamant, at first glance I really dig this as it remind me of dragon age origins when some merchants had the best late game items ever at the cost of a fortune but unfortunately they both are lackluster and let me give you ax example. I got Cuirass of the Crusader with the same enchantment of aegis(thanks to your Relics of the Crusader Improved mod) except it doesn't have any debuff and I didn't had to pay anything for it so sadly they are as useless as any vanilla armor/weapon in shops as you find same or better than them in your adventures for free
I recommend making them a tier above my example Cuirass of the Crusader but costing a ton of money. for me having economy mods 10k gold is already a lot but for vanilla that would be 2-3x current price(this is the tricky part to balance for different users) so this way it's actually worth to save up money and visit these vendors late game.
If you don't use my included lvli patches and choose to bash patch your load order instead, I would suggest double checking xedit to make sure they are correct.
a note for regular users: you can delete all AOA patches if you run smashed patch.saved you from going into xedit to check for yourself, your welcome.they are all container record patches
The Improved Closedface Helmet patch would still be needed as it's not a level list patch however.
let me know if it works