Is it possible to make this work with death alternative mods such as Soul Resurrection?
I recently switched to this from using the skse plugin that reload the game on death or save load. I recently switched to Soul Resurrection and I really like not having to restart my game on death, the time it takes to launch used to be my "death penalty" (1:30+ feels like 1:30:00+ when waiting on game to restart lol) now it's the injury system from SR. I have been using your mod for well over a year now and I really miss the death screen.
Hi! I was wondering if maybe u could add a randomizer to the songs, I have created some custom songs for the kill screen by replacing the existing xwm files, but it kinda breaks the immersion to have to select a different song every time hahaha. I remember that in the first releases of this mod this was possible, but now I dont know how to do it
can you make this game over mod but in the same style as your victory screen and fanfare mod? To let people have the option to make their own custom defeat or game over screen
After returning to the main menu (my preferred thing to happen upon death) and reloading my last save, all of my mods began re-initializing as if I had just started a new game.
Okay so I tried another mod that sends you to the main menu screen and the same thing happened. I don't know what would cause the game to think it needs to do this, but it isn't this mod.
I read that this is what happens when you have over 255 mods. I don't have over 255 mods, but I wonder it somehow thinks I do when I reload with a mod that sends me back to the title screen. Because this doesn't happen unless I use a mod that sends me back to the title screen on death. This sucks. :(
It is difficult to fix with this mod because it is a game engine issue. It may be possible to avoid this by using Shadow of Skyrim (do not load save data on death) or Clean Save Auto-reloader (restarts and loads the game upon death).
78 comments
[00:14] _xxxGameOverScreenxxx_ [QUST:FE07EC79]
[00:14] QUST \VMAD - Virtual Machine Adapter \ Aliases \ Alias \ Alias Scripts \
Script \ Properties \ Property \ Value \ Object Union \ Object v2 \
FormID -> [FE07E281] <Error: Could not be resolved>
[00:14] QUST \VMAD - Virtual Machine Adapter \ Aliases \ Alias \ Alias Scripts \
Script \ Properties \ Property \ Value \ Object Union \ Object v2 \
FormID -> [FE07EBA5] <Error: Could not be resolved>
[00:14] QUST \VMAD - Virtual Machine Adapter \ Aliases \ Alias \ Alias Scripts \
Script \ Properties \ Property \ Value \ Object Union \ Object v2 \
FormID -> [FE07E917] <Error: Could not be resolved>
[00:14] QUST \VMAD - Virtual Machine Adapter \ Aliases \ Alias \ Alias Scripts \
Script \ Properties \ Property \ Value \ Object Union \ Object v2 \
FormID -> [FE07E215] <Error: Could not be resolved>
[00:14] QUST \VMAD - Virtual Machine Adapter \ Aliases \ Alias \ Alias Scripts \
Script \ Properties \ Property \ Value \ Object Union \ Object v2 \
FormID -> [FE07E4A4] <Error: Could not be resolved>
[00:14] QUST \VMAD - Virtual Machine Adapter \ Aliases \ Alias \ Alias Scripts \
Script \ Properties \ Property \ Value \ Object Union \ Object v2 \
FormID -> [FE07E4A3] <Error: Could not be resolved>
[00:14] QUST \VMAD - Virtual Machine Adapter \ Aliases \ Alias \ Alias Scripts \
Script \ Properties \ Property \ Value \ Object Union \ Object v2 \
FormID -> [FE07EE2A] <Error: Could not be resolved>
Any way to fix? Or should I just delete these corrupted entries in XEdit?
I recently switched to this from using the skse plugin that reload the game on death or save load. I recently switched to Soul Resurrection and I really like not having to restart my game on death, the time it takes to launch used to be my "death penalty" (1:30+ feels like 1:30:00+ when waiting on game to restart lol) now it's the injury system from SR. I have been using your mod for well over a year now and I really miss the death screen.
Cheers!
It may be possible to avoid this by using Shadow of Skyrim (do not load save data on death) or Clean Save Auto-reloader (restarts and loads the game upon death).
Could anyone explain to me how to do it?
P.D. It's in spanish bc I'm spanish, but I can easily make an english version.