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Twoots

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6359

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16 comments

  1. sfliddie
    sfliddie
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    It would seem the changes to Harm are causing destruction magics to heal enemies, its almost like its just flipped damage to heals and heals to damage on enemies.
    I have done some investigating into it more, and it seems this bug only occurs while the harm talent is active, and only when i have this mod active, reverting back to original Vokrii, removes the bug completely.
    1. 6359
      6359
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      Still no clue how this happened, but does not happen for me anymore. Could reproduce it before i fixed it though
  2. Kulharin
    Kulharin
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    how well would this stack with mysticism sun spells or go with vokriinator?  also does it stack with raw power perk?
    1. 6359
      6359
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      Vokriinator no clue, but now it works with mysticism. Raw power only affects aspectless spells, which sun spells are not iirc
  3. 6359
    6359
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    Hello guys, this is 2 years late but the issues are now fixed lol. Now Mysticism is required though, sorry odin user below :(
  4. nextwave
    nextwave
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    6359, I really like what you're trying to do with this mod. The changes you walked through make a ton of sense.

    Just sharing that given the prior two commenters very similar bug accounts, it's causing me to stay away from it. Not giving credence to their accounts since I have nothing to add so far, but wanted to share that perspective. Again, like what you're doing here, but with unresolved threads it's hard to purposefully get too far in only to dead-end on destruction magic.
    1. AVZProductions
      AVZProductions
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      Speccing into the harm perk makes all undead resist all sun spells added by Odin and Dawnguard aresnal. Couldnt figure out SSE edit patch had to uninstall
  5. langbj76
    langbj76
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    It may have to do with my particular load order, but when I added this to my new game it (and got the perks) it caused nearly all NPCs to be completely immune to destruction magic. Both vanilla spells and modded ones as well. Removing the mod reverted the game to normal.
    1. 6359
      6359
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      What the heck!? Will investigate more
    2. 6359
      6359
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      Yeah sorry, I can't replicate it. Could you open your load order in like sseedit and see where my mod loses/wins? That should help you find your issue
  6. TheDarkDragon7
    TheDarkDragon7
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    Sun's? Sunjeong?

    (just jokin)
  7. Feolainn
    Feolainn
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    cool idea for a tweak to vokrii.

    vortex threw up an odd missing masters issues though, claims the mod requires both a patch for mystism and vokii and also mystism itself...not a big deal, but may cause issues for some folks.
    1. 6359
      6359
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      oh no! I probably somehow included them when saving the patch? I'll have to fix it once I get home!
    2. 6359
      6359
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      Done now!
  8. imnotfamous
    imnotfamous
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    Good idea. Yep, Vokrii sun spells definitively require some much needed "oomph".
  9. MOPOP
    MOPOP
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    Banger oomfie.