These single Snazzy Interior mods are being replaced with new AIO versions!
All updates and new content will be found in the new AIO mods. I’m leaving these old ones out there for a few months so mod-packs and collections can catch up, then they will be removed from Nexus.
Patches for these old Interiors mods can still be found in the Patch Collection in the Old Files section.
Unfortunately, i received this message in LOOT regarding the 2.0 version:
"Snazzy Interiors - Riften Snow-Shod Manor - Lux Patch. This plugin contains records that ve FOrmIDS outside the valid range for an ESL plugin. Using this will cause irreversible damage to your game saves." How can I fix that?:)
I'm having exactly the same problem with the Lux and the Lux-Orbis Patch. I use the recent Skyrim-Version and and I don't use BEEs and VR. I had the same Problem on a Mod I tested yesterday (Markath - Refurbished Abanoned House by akspyder Nexus ID 51589)
Fixed patches for Lux and Lux Orbis are available as the Update files in the patch collection. I will add them to the main installer with the incoming (big) update.
For some reason, this particular overhaul has issues with Wizkid's Riften and Ratway texture pack. Doesn't matter if I load it before or after, half of the indoor textures use Wizkid's dark wood, whereas the other half (mostly floors) use this mod's light wood.
Photo - https://ibb.co/JWLkWSwf
Other Snazzy's overhauls in Riften that I have (Aerin's House, Black-Briar Manor) don't have this issue... Maybe the textures for this one need to be in a separate path?
silly question. I've downloaded every Snazzy mod you have, do you have a list of the order they should load? i tend to click random ones on Nexus (that don't have recommended) and i get the infinite loop warning so i have to click the "dots" and say load after etc etc just to get it to work.
It doesn't matter. Vortex wants to say there are conflicts between them, but in reality, it's the same file conflicting between all of them (except a tiny few that change more than that one). If you add a new one, just place it before or after all of the other ones so you don't get cycles (put the patch collection after all of them of course).
The exterior edits from my mod Snazzy Exteriors - Riften Snow-Shod Manor have been merged into v2.00 of this mod. If you update to v2.00 of this mod, you'll need to start a new game, remove Snazzy Exteriors - Riften Snow-Shod Manor, and get the new patches for the patch hub.
I also removed any NPC edits and created a SPID distr.ini to add some AI packages that will make their snow-shod family sandbox in their new outdoor areas from time to time. If you don't want to use SPID that's fine, they just won't sandbox in their yard/porch areas.
Thanks for the mod. It have conflicting files with Gravunlom - a HD Riften Texture Overhaul (smallroomfirst and second). I let that overwrite your mod. Will it be ok?
Does your Black-Briar Manor and Nepos house mods use the hotfixed mesh or the same one as in the main mod? Because MO2 is telling me the hotfix is redundant because I have those other mods overwriting it.
Hello. Judging by the images provided, the mod seems to add windows to certain rooms. I would like to enquire as to whether or not the situation of these windows adheres to the positions of existing windows in the game, or if the windows don't have any matching counterparts on the building's exterior. For example, would I see fewer windows existing on the outside of the building as I would when inside the building? Thank you very much!
Any windows I added to the inside were either already on the exterior of the house, or if I added interior windows I also added to the exterior. It all matches :)
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These single Snazzy Interior mods are being replaced with new AIO versions!
The new AIO mods can be found here…
Snazzy Markarth AIO
Snazzy RavenRock AIO
Snazzy RiftenAIO
Snazzy Solitude AIO
Snazzy Whiterun AIO
Snazzy Windhelm AIO
Snazzy Dawnstar AIO
Snazzy Falkreath AIO
Snazzy Morthal AIO
Snazzy Winterhold AIO
Snazzy Towns and Settlements
Snazzy Misc Locations
Snazzy Location Resources (new requirement)
Thank you for this very useful mod!
Unfortunately, i received this message in LOOT regarding the 2.0 version:
"Snazzy Interiors - Riften Snow-Shod Manor - Lux Patch.
This plugin contains records that ve FOrmIDS outside the valid range for an ESL plugin. Using this will cause irreversible damage to your game saves."
How can I fix that?:)
Thanks!
Photo - https://ibb.co/JWLkWSwf
Other Snazzy's overhauls in Riften that I have (Aerin's House, Black-Briar Manor) don't have this issue... Maybe the textures for this one need to be in a separate path?
Only ENB if that counts.
The exterior edits from my mod Snazzy Exteriors - Riften Snow-Shod Manor have been merged into v2.00 of this mod. If you update to v2.00 of this mod, you'll need to start a new game, remove Snazzy Exteriors - Riften Snow-Shod Manor, and get the new patches for the patch hub.
I also removed any NPC edits and created a SPID distr.ini to add some AI packages that will make their snow-shod family sandbox in their new outdoor areas from time to time. If you don't want to use SPID that's fine, they just won't sandbox in their yard/porch areas.
Thank you very much!
Quick question- all of these seem to have conflicts with each other, how are they best resolved?