Mod don't work if 'None' is selected in the FOMOD, because no file gets installed. (Vortex said the mod was redundant and I opened in file manager and the folder was empty LOL.)
Suggestion: remove the 'None' option in the FOMOD, forcing people to make a selection, or, update the description page to tell people not select the 'None' option so idiots like me don't make that mistake.
how does this mod handle merchants added by mods*? and also, what happens if I also have Rich Skyrim Merchants? Would it be best to uninstall it? Or would it be fine not doing anything?
Assuming those merchants use the leveled lists in this mod, they will be affected. One way to check is to pull up the NPC in xEdit. Check their faction, then their merchant container and see what's in there. They should have a leveled item that decides how much gold they keep on their person. As for your second question, Rich Skyrim Merchants edits the same vanilla records. Use one or the other.
does this work cause if you increase the gold of merchants too much they refuse to pay you any gold. you can sell items but never get anything in return. does this mod fix this.
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Suggestion: remove the 'None' option in the FOMOD, forcing people to make a selection, or, update the description page to tell people not select the 'None' option so idiots like me don't make that mistake.
*edited lol im dumb