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OVERVIEW SKSE plugin which sharpens texture detail when using TAA and fixes blurry grass.
When TAA is active, textures are sharpened by applying a bias to the mipmaps. This mitigates the inherent blurriness of TAA.
A menu is provided in the ReShade add-ons tab to toggle and tweak the bias at runtime. ReShade is not required.
This is similar to the ENB Deblur TAA but made to be compatible with Community Shaders. This should be compatible with ENBSeries.
In the future I may add additional TAA deblurring techniques to Community Shaders.